Vexorian
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  • I am waiting for my copy of SC2 to arrive. I had to do many funny bussiness to get an original US version . Since around here, all that is available is a pirate copy of the version in Spanish and I don't want to touch it at all. When it arrives, I will try to do stuff which will probably appear in sc2c.org .

    But I am not very sure if I have the will to get into SC2 as much as I did with WC3.
    To be honest in WC3 there was a lot of work and I am not sure if I have another 5 years to do the same with SC2.
    Are the chances big to see you in Starcraft II ? I do hope that a legend like yourself considers joining the new battlefield of mapping.
    TERRYperfect: It is easy actually, just use SetUnitAnimationByIndex (If I remember correctly) on the pandaren's death event. And play the correct animation id. You may need to try all numbers starting from 1 until you find the correct id or open the mdl and count the animation number.

    TooltipError: You would need to edit scripts/blizzard.j but such idea is pretty bad and unnecessary.



    Gtam: it blows. Well not really, but after a while you get pretty tired of not being able to just "return false" to exit a function, instead you need "result:=false; exit;" and it makes everything bloated.
    I heard that you've made a demo of "How to create the death animation of Fire/Storm/Earth Panda~
    I've try my best to search it, but I can't find it in the forum...

    Can you send it to me? or give me the link?

    thank you!
    hey i heard you programed in delphi.
    I just wanted to hear what you think about the Delphi
    4: What happens here is that the toString function is inlined much after the part that processes methods. So it wouldn't change without improving the optimizer (which will happen soon).

    Just move the methods to above their calls for now.
    >I think it is because of it not finding out stuff about I2S being a native or something like that.

    Thanks for your reply.

    Replace I2S with MyStringArray and you will find the same result. I think it is that the inlining engine does not search that far or something - it seems calling a lower method that reads from a higher function doesn't inline.

    I actually use this in AIDS. I will recode it if you won't fix it (to avoid this), just let me know (post here or whatever). :)
    Could you make your parser so it doesn't need keywords, like in java?
    e.g.
    int i = 0
    i = i + 1
    GetUnitX(whichUnit)

    etc...
    I think it is because of it not finding out stuff about I2S being a native or something like that.
    Hi Vex,

    Just wanted to report this:

    function ToString takes integer i returns string
    return I2S(i)
    endfunction

    struct y

    method show takes nothing returns nothing
    call BJDebugMsg("This is:")
    call BJDebugMsg(this.str) // Does a triggerexec instead of inlining.
    call BJDebugMsg(this.toStr()) // Does a triggerexec instead of inlining.
    endmethod
    private method operator str takes nothing returns string
    return ToString(this) // Changing this to I2S(this) makes it inline.
    endmethod
    private method toStr takes nothing returns string
    return ToString(this) // Changing this to I2S(this) makes it inline.
    endmethod

    endstruct

    function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
    call y.create().show()
    endfunction

    Don't know how else to contact you about this. Inlines don't seem to recurse properly or something, at least in some situations. :)
    Is one needed on windows? If you are on windows, the answer is nope.

    If you are on Linux, it seems it can compile in 64 bits just fine, I've seen many distro package of it in 64 bits
    (all of this assuming you meant Xye)
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    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
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    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
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  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
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  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +1
  • V-SNES V-SNES:
    Happy Friday!
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