Thanks for all your help, buddy.. i made a unit array variable and ordered peasants to attack it, works like a charm, it's the best solution actually and the downsides don't exist because when your own units attack your base, you don't get the "base under attack" messages, also regen won't be...
@ afisakov: Thanks for your reply, you kind of got what i was trying to figure out, markets are scattered across the map and the main building(resource gathering point) is within your walls.
Your example of triggers has been useful (Thank you for that) but i have run into trouble, currently my...
Good day community, i am looking for some help.. i recently thought i'd start making a map and i thought about about making a bit unusual/different income system. Basically it will be a survival or pvp map, building a base and aquiring equipment for your hero, however, i don't want it to be a...