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  1. B

    Load a map without default units?

    I've been trying to create a new map that has access to sc2's models/textures/sounds but does not come chock full of the melee and campaign units/actors/weapons and all that other garbage in the data editor. Does anyone know how I could do this. It seems like a tool this powerful would have a...
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    Player Color in the Alliance Menu

    I'm trying to remove the player color image in the alliance menu from the UI. EXAMPLE: http://img143.imageshack.us/img143/3300/helper.jpg Look at the example above. I was going to import a blank image to the map but I can't seem to find where this file is located in the MPQ. If anyone has...
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    Selection Circle on Ability Cast

    The selection circle size worked perfectly. I already had health bars disabled so I had no issues. I can't believe I didn't think about that before coming here. Thanks for your help. +
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    Selection Circle on Ability Cast

    I'm starting to get really hyped up for the starcraft 2 editor. So I decided to go back to the war3 editor and make some games. I'm working on a really neat idea and I need some help. I have to remove the selection circles that appear when a unit is right clicked, or is targeted with an...
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    Custom Variables in the Interface

    I was working on the interface for my map and was looking at things like %d, %g, and <Amls,DataA1>. It got me wondering if it was possible to refer to other variables with some sort of code. Maybe some way to display a units stat (exp, level, str, agi, int, custom) or even a way to refer to a...
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    Units drop items on death

    You could also go into the object editor and find your inventory ability and change: Data - Drop Items On Death = False It doesn't seem like you want to save the items for a player revival so this would work perfectly.
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    Map Request: Final Fantasy Epic RPG 0.8.7.9

    I was wondering if anyone on the forums has this map and could host it on the War3 Helper map list. It was the last official version of the map before random people started editing it. I check the official site for the map but the download isn't up anymore. Anyone got?
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    negative percent damage modifier

    Are there any abilities i can add to a unit that can decrease its damage by a negative percent? It can't use a buff or take up an icon slot.
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    Leaderboard or Multiboard Variables

    I was wondering if anyone knew a way to refer to the strings or values in a leaderboard or multiboard. I have an indeterminate amount of boards being created and destroyed at all different times so all I have is an array of board variables. But I have no way of accessing the values that are...
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    Items changing a hero's damage

    Thanks a bunch. Hrm... are there any other interesting things that shift click can do?
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    Items changing a hero's damage

    The + damage tome almost worked until I discovered you can't make the integer for that spell a negative number. Any other ideas?
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    Items changing a hero's damage

    Sweet Thanks, I forgot about the damage tomes. I will go try that now.
  13. B

    Items changing a hero's damage

    I'm trying to make it so when a hero picks up an item it changes his white base damage instead of adding the +green damage. I've tried using upgrades but you can't lower the level of an upgrade; You can only increase it. I know it is possible because I've seen a map called "Legacies: Tides of...
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    Need Help With a Trigger

    Arg Yea it does have a name. It doesn't work for any unit. Thanks for clearing that up for me though. Now I know my map is broken and I gotta start over.
  15. B

    making a unit disco colors

    That looks like it should work to me (except for the unnecessary wait at the end or the half a billion unit groups you used). I would try slowing down the timer to like 3 seconds per change to see if you have the colors switching too fast for the game.
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    First Person Camera View

    There is no way to get (Unit - Height Above Sea Level) so you would have to separate your map into regions specific to each height or only use certain terrain tiles on certain floors.
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    stopping a unit

    Dummy Have a dummy unit storm bolt it. Storm Bolt FTW.
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    Need Help With a Trigger

    I DO want the unit that is being ordered. That is why I am using (Ordered Unit) and not (Target Unit of Issued Order). Triggering Unit does not work either. This trigger was much larger but I started deleting actions and conditions until I figured out what the error was. Eventually I broke it...
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    Need Help With a Trigger

    ----- Events: Unit - A unit Is issued an order targeting an object Actions: Game - Display to (All players) the text: ("Unit: " + (Name of (Ordered unit))) ----- Now, while playing my map, when I select a hero and right click an item the displayed text will read: "Unit: " The name...
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    Root Ablity (Making a Building Move)

    Dont worry i found my problem. For some reason i made Movement - Building Speed - Maximum set to zero in gameplay constants. I wasnt expecting a building to be moving when i first started the map i guess.
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