Edit: I think im doing the WC3 tags wrong can anyone tell me how to make it indent and not be jumbled?
I'm making a mini game race where its elimination style (keep racing till your the last one standing). Each player has a certain amount of lives and the race will loop if either of these...
Brief Description:
A decisive battle between two
warring states of China. Liu Bei the leader
of the Shu faction seeks
vengeance on the Kingdom of Wu
for Ambushing his oath brother Guan Yu.
Items that can heal your wounds or temporarily increase your attack, defense, or movement speed...
Is it possible to put an an image that is on the players screen for an extended period of time.
Im trying to pull this off
And I'm trying to use an icon but unfortunately the borders are extending... I tried deleting the alpha channels and making a 2 pixel transparent border but it...
Status: Solved
EDIT: Fixed, Tried JNGP 5e dind't work then tried JNGP 5d with Jasshelper 0a2b and it worked. I noticed 5e has cohadersjasshelper, is there a way you can put jasshelper 02ab in 5e? do I just remove cohader folder and put jass helper and it will work? __________________
This...
Hey was learning the basics of vJass but its been 6 months since I last learned it :)
Need some help removing a unit.
scope SunQuan initializer onInit
public function ChangeOwner takes nothing returns nothing
call KillUnit(GetTriggerUnit())
call SetUnitOwner(GetEnumUnit()...
This map is based of the popular hack and slash video game Dynasty Warriors (Ps2 and 360). It is tied to history as well which is recorded in the famous novel Romance of the Three Kingdoms.
***Still looking for help if anyone is interested can use some spell makers or coders.
Team
Lord_JiangWei...
Question 1
Alright first off, hello!
So i've been jassing on and off for a few months now. I had a teacher but he stopped playing so now i'm on my own for now.
So first off I wanna make a trigger where at the start all allies of red ally neutral victim.
So I start in Gui and construct my my...
okay so im trying to make a gate system with destructibles where this unit called the gate keeper has the ability to open the gate an ability to close the gate. So what I do is when the unit casts open gate a real variable is set to the current health of the gate destructible, then the...
Will this trigger cause the game to crash or lag if i have more actions like this for say 12 gates and if so how could I change it.
Set Gate Life
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set Gate1 = (Current life of Iron Gate...
So what I want is like if you ever played some of those maps such as gauntlet where you step on the items it gives your hero the effects of the item.
So I Think my event would be
TriggerRegisterUnitInRange
then add my stuff like add 100 health to GetTriggerUnit
but these items are...
Trying to add a unit to a unit group then when a unit enters circle of power give them all units in the unit group i but the unit isnt getting added for some reason
scope Victory initializer onInit
// Edit the values belows /////////////////////////////////////////////////////////...
Im trying to hook up my dell latitude e6400 or my HP Pavillion dv600 to my Samsung Lcd, I bought an hdmi cable only to realize the my lap top has no hmdi inputs. My tv has a vga input, hdmi input, and a usb input.
My lap tops
have
usb, s-video, vga, and a display port.
If possible id...
I get an error when I the map is loading I am fairly certain it has somthing to do with this initializer the error occurred after I put in the loop so that it would cycle through all the players
function InitTrig_Weapon takes nothing returns nothing
local trigger t = CreateTrigger()...
So in my map heroes start off with an item it initials gives nothing but each time they level I want to make it so the weapon gets a point that can be spent for either +attack speed, or +attack, or +armor. but I'm having difficulty coming up with the concept so that they can spend there points...
im trying to get the spell spirit link to target ancients so i set targets allows to ancients and set my certain unit targeted as ancient but it does do anything it doesn't even say cannot target just nothingness :S