Hi. Long time since my last post (about June or so)
I'm making a City with water all around, and a bridge comes out of the water when your unit comes near the city entrance.
The problem: when you order your unit to move inside the town, instead he moves to the nearest point outside the city...
As the title said, I Used Shift+Clic, and set the Number of copys to more than 9 (the maximum without Shift). The problem is, when I use it, the hero creates 10 copys and he dissapears (like with Storm,earth,water of the Pandaren Brewmaster). :eek:
Is there any way to make more copys and avoid...
I have made this trigger to see if the players are playing or not, and saving their names in a variable, but I think it is not reallly working :( . If you can tell me what is wrong with it...
(Variables: TempGroup (Force), IsPlaying[Array] (Boolean), Name [Array] (String))
Set TempGroup =...
I know there are a lot of webpages and programs for color tags, but I want the tags of the player colors (i.e: Red = |cffff0000TEXT|r).
Thanks in advance for any color ^^
(And if you don't know the exact tags... well I'll have to try a lot of combinatios :( XD)
"Casue unit to damage circular area after 0.00 seconds with radius X around (Point), dealing X damage of attack type Spells and damage type normal"
Is that damage property used for something? :confused:
Well, I go to Player Settings and set 11 and 12 to computers (there are 2 teams, the player team with 10players and 1com, and the enemys, 1com) but when i try the map both places are "Open" :S what do i have to do?
Thanks ^^