Drakens
New Member
- Reaction score
- 7
I have made this trigger to see if the players are playing or not, and saving their names in a variable, but I think it is not reallly working . If you can tell me what is wrong with it...
(Variables: TempGroup (Force), IsPlaying[Array] (Boolean), Name [Array] (String))
Thanks for any response <3
P.S.: My editor isn't in english so i changed some things to english ^^
(Variables: TempGroup (Force), IsPlaying[Array] (Boolean), Name [Array] (String))
Code:
Set TempGroup = (All players)
Player group - Pick every player in TempGroup and do (Actions)
Loop: Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If: Conditions
((Picked player) controller) Equals to User
Then: Actions
Set IsPlaying[(Player number of (Picked player))] = True
Set Name[(Player number of (Picked player))] = (Name of (Picked player))
Else: Actions
Set IsPlaying[(Player number of (Picked player))] = False
Set Name[(Player number of (Picked player))] = Not Used
Custom script: call DestroyForce ( udg_TempGroup )
P.S.: My editor isn't in english so i changed some things to english ^^