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  1. _markone_

    Remove event?

    As it is possible to add event to trigger, why its not possible to remove it? :banghead: Is there any way to remove some event? if it isnt, can someone tell me how to make triiger via trigger?
  2. _markone_

    How to land on "landable" place

    Ok guys here is my problem I made some simple jump spell, paused unit, made invulvare, added crow form, moved for 0.01 sec for some time at some direction, remove crow form, remove inv, unpause unit... now problem is that sometimes happens that my unit land on place what is...
  3. _markone_

    Making passive aoe damage share

    i would like to make sth like passive spirit link, but not like chain, to be area effect around one who have spell any ideas??
  4. _markone_

    Frost arrows on melee hero

    Hey i've noticed that when i add frost arrows to some melee hero (Death Knight etc.) he just get bonus damage, but no slow effect... is there any other way to get sth like this?
  5. _markone_

    Making custom bar

    Hello I want to make custom bar which depending on some of my variable (example damage delt, or current game time) so it should be bar placed on fixed screen point (etc left side of screen) and it grow up with some variable with defined max value i saw similar thing in some map, i...
  6. _markone_

    Custom orb

    Hi everybody, I'm trying to make custom orb, it should be something like this: give % to do AoE damage my 1st decision was to make it with trigger... it was simple, but problem appeared... this orb do stack with other orbs and arrows... do anyone have idea how to solve it? thx...
  7. _markone_

    Armor penality problem

    Ok, i will try to explain what i need to make and what i made... i would add map but its on my other pc and my flash memory died not long time ago.... ok here is what i want to make Description:Gives the ability to strike additional units with bouncing glaives, adding some damage and...
  8. _markone_

    parser stack overflow :(

    after some editing, my we start showing this when i try to save is there any way to fix this :(
  9. _markone_

    Define life of created unit?

    Events Unit - A unit enters (Playable map area) Conditions (Unit-type of (Entering unit)) == My_Unit Actions Unit - Set Level of Life(Greater) for (Entering unit) to something ogre life is based on Item Bonus life 100 levels, unfortunally this doesnt work. i...
  10. _markone_

    Making player observer

    Well i would like that after game start (hero defend map) each player can became observer by writting -ob for now its solved like removing money and hero and so... but i would like to make him real observer, like observer in melee games... is that possible?
  11. _markone_

    Problem with doom spell

    Unfortunately i cant find how to setup max lvl uf unit/hero for doom spell... any help ? ps. i tried to search abt that, but i didnt have success....
  12. _markone_

    Making specific unit group?

    Hello, Im searching for way of making unit group which will contain all targets of chain lighting, or shock wave... 1st idea on my mind was just add some buff to those spell, and detect which units in some big area of caster have that buff... but its not working on that way, infact...
  13. _markone_

    Simple thing, but not working

    Hello i was making some spell and i spent a lot of hours in debuging, then i figured that problem isnt in my trigger its in spell i want to use (item to all stats) ablity, with more levels, but its not working at all :S well here is just example simple hero spell with just that...
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