0_0 Difficult, setting spawns to repeatedly come

M

Mythic Fr0st

Guest
Okay, Ive beeng gettin help on warcraft3 with ppl, and so far this si what I have, Loading units, (Below loads em)
Events
Map initialization
Conditions
Actions
Set Enemy[1] = Ice Troll
Set Enemy[2] = Ice Magnataur
Set Enemy[3] = Ice Dakrie
Set Enemy[4] = Ice Warrior
Set Enemy[5] = Ice Yamen [Regen]
Set Enemy[6] = Ice Wolf
Set Enemy[7] = Ice Dragon [Air]
Set Enemy[8] = Ice Ghost [Invis]
Set Enemy[9] = Ice Runner [Fast]
Set Enemy[10] = Ice Reaper [Regen]
Set Enemy[11] = Ice Commander [Boss]
.......................................
I need the trigger below to start when player 10's food is 0, I know how to do this, but with all the stuff im doing im not sure if it will work?)
Next Level
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Enemy[Level]
Actions
Set Level = (Level + 1)
Unit - Create 7 Enemy[Level] for Player 10 (Light Blue) at (Center of Red Spawn Section <gen>) facing Default building facing degrees
Unit - Create 7 Enemy[Level] for Player 10 (Light Blue) at (Center of Teal Spawn Section <gen>) facing Default building facing degrees

....................................... Can anyone help me, I need timers and levels to start together, but without conflicting with each other
 
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