mmm there is no event for a unit recives a buff, and the damage system will only work for the debuffs that does damage.
i belive that the only way is checking that every time a unit finishes the effect of an ability. Make a list of all abilitys that have a debuff and if the ability being cast is in that list you remove all debuff from the target of the ability being cast.
I Quote: "I'm making a passive ability which when learned, it removes all debuffs (stun, purge, etc) from the unit. For example, if you casted storm bolt on this unit, the unit will still take damage from the stormbolt but will no be stunned from it."
Purge does not do damage, he only give an example with storm bolt.
Merlinds i don't see your point, you stated something entirely irrelevant, plus the example on storm bolt makes pretty clear that abilities that place buffs will do the damage, but the buff will be removed anyways.
Sadly there's no such thing as "unit gains buff" event, if you want your ability to be passive or have a specific duration you would have to do the periodic timer that removes all harmful buffs.
Another way to make things more accurate is removing the harmful buffs from the unit when it takes damage because most (not every) buff is applied that way.
Maybe you could make your passive ability more interesting, instead of it being constant, make it proc-based. So there is like a 50% chance whenever the hero takes damage to remove all negative buffs, or something like that. :thup:
Dirac, i was answering to gfreak, using a damage detect system will not work because some debuffs does not deal damage.
And again, it is not "accurate" if it does not applies to all debuffs.
So, please read before posting.
And in my opinion the most accurated way is to check when the effect of the ability starts. It will take more work, but will work for every debuff.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart