2 Questions

freakincage

New Member
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1
I know my first question has been asked before but I can't seem to find it in Search. Basically I have two questions; how can I make it so unit's speed movement changes when climbing/running up a hill and how can I make a unit fire while moving, such as a "tank."

Now for my first question, is this possible? I want to change unit speeds when units are running up or down cliffs or what not. If a unit is on a flat area with a speed of say 250, and when the unit starts running up a higher level area, can the speed of the unit change to say 200? Is this possible? And if so, to make it more "real," how can I make it so the higher the level, the slower the unit gets? Please help on this one.

<> If I have to use triggers for changing the unit speeds, then forget it. I know I can use triggers but I don't need/want a lot of triggers for this.

My second question is a simple one. I have a tank that shoots without moving; the simple way. But I want to have an upgrade for the unit so that the tank can move and fire. Any suggestions?
 

DiDdY

New Member
Reaction score
14
Make a region.

Code:
Events
A unit enters region blah <gen>
Conditions
Unit type of entering unit == tank
Actions
Unit - Set movement speed of entering unit to 55.

Edit: I'm not sure there is another way apart from triggers, only just read that bit in your post sorry.
 

Squishy

You can change this now in User CP.
Reaction score
127
You could add Phoenix Fire to the tank, and disable it's normal attack.
 

freakincage

New Member
Reaction score
1
Make a region.

Code:
Events
A unit enters region blah <gen>
Conditions
Unit type of entering unit == tank
Actions
Unit - Set movement speed of entering unit to 55.

Edit: I'm not sure there is another way apart from triggers, only just read that bit in your post sorry.

I could in the end, if it is the only way, do triggers I guess. This was the initial trigger I had, however when thinking about it, the trigger won't know wether the unit is going UP the cliff or DOWN the cliff. If the unit is going up, I would want the unit's speed to decrease while if the unit was going down I would want the unit's speed to increase. Hmmm...
 

freakincage

New Member
Reaction score
1
You could add Phoenix Fire to the tank, and disable it's normal attack.

Yup, only thing is is that I want to make my map as RoC as possible. In the end, I am converting my map to RoC but I can't use any pure Frozen Throne abilities/units/etc...
:(

-----
Sorry 4 Double Post
 
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