1. Use the trigger action "create special effect on unit". You'll need to use variables to remove the created effect.
2. Give the villagers the "wander" ability.
instead of doing wander i used an integer array variable with regions.
actions
set random = random integer between 1 and (number of regions you have)
if random = 1
then issue order targeting your region.
else if random = 2...
this is good for me because i don't want them to just walk around i want them to go to different shops so it looks like they are shopping.
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!
Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled