Ability contest signup

Grundy

Ultra Cool Member
Reaction score
35
i was thinking we should have some kinda ability making contest. people can submit different ability ideas and when we get a list of like 10 or 15 different abilities we make the full list of what abilities there are and everyone people can try to make them and save them all in a small map and then a "judge" can evaluate the abilities that people made based on how well they work, how they look, are there any bugs with the abilities, and efficiency. maybe the admins can give the winner some kind of thing to show off their skills like.. i dont know... maybe they put a little tag next to someone's name to show they're the best ability maker.

if we do, dont tell anyone how you make the abilities because you'd just be helping your competition. the maps would probably have to be emailed to the judge or judges instead of being posted on here because people could easily copy them, the maps should not be protected though because the judge(s) would have to look at them and see if there are any problems, declaring unnecessary variables, using more triggers than it needs, things like that. and then the best abilities could be posted in the free trigger code thread

Judging Criteria (in order of most important to least):
effect: does it do what its supposed to do?
Visuals/Sounds: it should look like an actual spell that comes with wc3. it shouldnt look like something that was just thrown together in the triggers. there should be buffs and/or effects on most of the abilities, or at least some target/caster art. no units should just suddenly lose health for no apparent reason just because i clicked on an icon. do the sounds it has make sense? a fire spell shouldnt have chain lighting sound.
efficiency: look through the code, if you notice unnecessary variables being used or if someone uses 4 triggers do something that could easily be done with 1 trigger that'd be bad too.

i put visuals before efficiency because i want it to look good. i wouldnt put something in my map that looks like crap just because it works good. if it looks like crap i'd do it a different way.

heres a starting list:

Abilities
If anyone has any ideas, just post them and I will add them to the list. If i get anything wrong just let me know and I'll correct it. If there are any questions about any abilities just ask and I will clearify them. And do not talk about how to make these abilities because then everyone will know and this whole thing would just be pointless.

Twister- Summons a tornado with slow aura, when the tornado dies it spawns 2 smaller tornadoes with a weaker slow aura.

Whirling Winds- The casters ends out a tornado in a straight line, it throws all enemy units around it in the air for a few seconds, when they land they are stunned and some damage.

Smoke Bomb- Blink that creates a cloud of smoke where the caster was standing before being blinked. The cloud of smoke slows down movement and attack speed to all units in the area under the smoke (lowered reaction time inside the smoke) and all units in the smoke have a 40% chance to dodge attacks (not really "dodging" because they have lowered reaction time, but it's harder to aim at a unit inside a cloud of smoke, making them harder to hit.)

Ball of eletricity- Creates a globe of heavy electricity, and the globe will slowly move towards a unit/point (the target of the spell) on its own, it should not be controlable. It throws (some projectile, probably some type of lightning based projectile) at nearby enemies which will damage and stun the target. After a little time (or when it reaches the target) the globe vanishes.

Blood Vial- Kills target non-hero enemy unit, and creates a Vial of Blood for the casting hero. If the hero already has a vial of blood it should be added to the "stack". every time the spell is cast the charges should increase instead of adding more 1 charge items to it. If the caster's inventory is full and it has no Vial of Blood items, it should not create any items. when the Vial of Blood is used, the caster is healed for some HP and gets a 30% increased attack speed for some time.

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ok i guess Im_On_56k is changing this so just read his post
 
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ShaiTan-Enk

Guest
That sounds like a really fun idea. I'd be game for it :D
 

Shadowy Fear

I have returned
Reaction score
44
(WC3sear.ch/campaigns had an arcane spell competition, did that not?)

It sounds good :D I would also be willing to try it. We could probably just PM the mods with a link to Rapidshare for efficiency, though :)
 

1cRaZyFooL

Gone but not forgotten
Reaction score
10
How about just unit abilities?? Actaully I don't really care but that sounds good.
 

Grundy

Ultra Cool Member
Reaction score
35
they probably do have something like this on wc3sear or campaigns but i try to avoid those sites as much as possible. we can just do it here our selves the admins dont have to be involved but they can be. i think we should try to get more than like 4 people for this though. if people want to start submitting ability ideas go ahead
 

Jindo

Self
Reaction score
460
nice! i would definetly join!

I'm rubbish at trigger abilities but with alot of time working i can maybe get somewhere!

~Jindo
 
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ShaiTan-Enk

Guest
Actually if it's not really really soon I wont be able to participate :(
On Sunday I leave for 6 weeks =\
 
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Sheep_Quest

Guest
Sounds like a great idea, i would be up for it :D but dont we need a date to start and a date to finish??

1 ability idea..

Like Twister with 1 big tornado but when it dies 2 smaller ones come out dealing less damage and slowing units less
 

Myzteryz

It only does everything.
Reaction score
90
I won't be able to participate since im busy but if you need a judge.. Im here :D...
 
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Ralle_Janis

Guest
Abbilities suggestion:

Blood Former: Ability wich creates a unit out of the blood of the unit hit by the spell. The abillity is a melee abillity wich targets an enemie, and when the enemie is hit by the spell, it summons a unit, wich will stay for X seconds, and end its life with a big boom, damaging nearby units (enemies and friends alike). The unit deals melee damage.

Ball of eletricity: Creates a globe of heavy electricity, and the globe wil move towards a unit/point, very slow movement speed, and all units getting near it will be hit by (put effect/misile/spell/anything here) wich will damage and stun the unit getting close. After a little time the globe vanishes.
 

Grundy

Ultra Cool Member
Reaction score
35
Ralle_Janis said:
Blood Former: Ability wich creates a unit out of the blood of the unit hit by the spell. The abillity is a melee abillity wich targets an enemie, and when the enemie is hit by the spell, it summons a unit, wich will stay for X seconds, and end its life with a big boom, damaging nearby units (enemies and friends alike). The unit deals melee damage.
when you say melee ability do you mean its passive that has a chance of casting when you attack or its a targeted spell that has a melee cast range?

Ralle_Janis said:
Ball of eletricity: Creates a globe of heavy electricity, and the globe wil move towards a unit/point, very slow movement speed, and all units getting near it will be hit by (put effect/misile/spell/anything here) wich will damage and stun the unit getting close. After a little time the globe vanishes.
can you control the ball or do you target the ground with the spell and the ball comes from the caster and moves to the point on its own?
 
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Ralle_Janis

Guest
when you say melee ability do you mean its passive that has a chance of casting when you attack or its a targeted spell that has a melee cast range?

Targeted spell, like stormbolt with 1 range.


can you control the ball or do you target the ground with the spell and the ball comes from the caster and moves to the point on its own?

U targets a place on the ground, and then the ball floats to the place from the caster, u cant control it.
 

Grundy

Ultra Cool Member
Reaction score
35
so blood former is just summons a unit but requires you to target an enemy unit to summon it and you have to be in melee range to summon and it explodes on death, that seems a little too easy.
 
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Senkin

Guest
Lets do a Multiboard contest! Whoever makes the koolest/best multiboard wins!

Muahahhaah.
 
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Ralle_Janis

Guest
Well, yea i guess grundy......

But the lightning ones cool rigth /hoping
 
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Sheep_Quest

Guest
Ability Idea

i just came up with an idea for an ability...

Entangeling Spirit.

Its like entangeling roots, but if the unit is targeted with the spell 2 or 3 times it gets turned into a tree :D
 
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