yunusowic
New Member
- Reaction score
- 7
I made a Sliding spell and the sliding units "walk" animation is played while sliding.
call SetUnitAnimationByIndex( udg_Ates[GetForLoopIndexA()], 0)
When the sliding unit comes in a certain range with the targeted unit i want it to play another animation. But whatever i do it keeps playing the walk animation. I can't reset its animation and make it play another one. Can someone help?
call SetUnitAnimationByIndex( udg_Ates[GetForLoopIndexA()], 0)
When the sliding unit comes in a certain range with the targeted unit i want it to play another animation. But whatever i do it keeps playing the walk animation. I can't reset its animation and make it play another one. Can someone help?