WIP Bunker/Forest Terrain

Fulla

Evil Overlord
Reaction score
31
Here is the latest Arena/Level for Elimination Tournament 2 (A Shooter type map).
Generally looking for some overall critique & a few tips/bit of advice where possible.

Please keep in mind thou:
- Had to keep it very playable (Not a cinematic).
- Trees & rocks block projectiles, don't want to have too many.
- Long grass is there for hiding & ambushing :p

BUNKER 2 - Map Overview
Overview-1.jpg


Base Overview
Base-1.jpg


Mid Section
Section.jpg


Corner
Corner.jpg


Bridge
Bridge.jpg


Ingame Overview
Bunker2.jpg


Random Singleplayer Ingames
InGame5.jpg

InGame4.jpg

InGame3.jpg

InGame2.jpg

InGame1.jpg


thx for viewing
 

MurderMode

Giving new meaning to co-op... slowly
Reaction score
154
Its exactly like Elim turn

^I lolled

Looks warm and green, kind of a comforting place to die really :thup:

So is the middle bridge the only way across to the other base? I didn't play too much of the first elim tournament (I live in australia so the whole delay to host thing cripples it for me) so I don't know if having only one lane is going to make things more intense, or just cause a constant blood bath with no real flag progression. I guess that will come out in play testing but other then that it looks like some nice terraining.
 

Fulla

Evil Overlord
Reaction score
31
Well theres 2 flags per side, meaning you can score twice in 1 go.
Teams have to be defending both up/down at same time.

I've played it quite a few times, its very fun. I recently revamped it thou wanted to see how ppl found it, mainly visually.
 

Fulla

Evil Overlord
Reaction score
31
thewrongvine said:
Cool! Maybe you could make patches of grass instead of 1 or 2 by themselves.

What do you mean sorry?

XxShadyxX said:
yo where do you get the tiles for the bunker?

I just extracted them out of the ET1 map, I think they are or atleast were on www.wc3campaigns.net.

You can also just check out this thread Chainer made, ET2 Map Template
Its an unprotected ET2 map (Without triggers) for ppl who wanted to have a go at designing an arena. The tiles are inside it & you can also see what filepaths I used.

===

Btw, how do you guys find the grass, trees, paths etc.?
 

Ghostwind

o________o
Reaction score
172
Holy fucking fuck that grass is bright. And ashenvale rock looks really bad as a path... try using rough dirt!
 

MurderMode

Giving new meaning to co-op... slowly
Reaction score
154
I think the rocks look good for the paths, changing it to rough dirt would dull down the whole look of everything. The brightness of it all is a nice change
 
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