Solu9
You can change this now in User CP.
- Reaction score
- 216
When the ability is cast on a building the player should be able to walk where the building was for 5seconds. However this trigger does not work. The casting unit is not able able to walk through the building and the building is not hidden.
Edit: I know "waits" are bad bad bad, but this is just a test.
Trigger:
- Time Distortion
- Events
- Unit - A unit Begins casting an ability
- Conditions
- (Ability being cast) Equal to Frost Nova
- Actions
- Unit - Turn collision for (Target unit of ability being cast) Off
- Unit - Unhide (Target unit of ability being cast)
- Wait 5.00 seconds
- Unit - Turn collision for (Target unit of ability being cast) On
- Unit - Unhide (Target unit of ability being cast)
- Events
Edit: I know "waits" are bad bad bad, but this is just a test.