Converting spell from HandleVars to ABC

Status
Not open for further replies.

Flare

Stops copies me!
Reaction score
662
3) It's wrong when you give up code readability and cleaness for speed

Well, if I am the only one who is ever going to look at the code, and I can read it without any trouble, who gives a ****?

Doesn't help you if your constant is a common number.

Well, from your example, find and replace would have no trouble dealing with 0x100000 since every instance of it would have to be changed (and I doubt if that unlikely patch was released that Blizzard would make stupid exceptions)

When I get home, I'll grab you a whole bunch of BJ's that you should keep in your code as an exemple

Who ever mentioned BJ's in the thread (other than BJDebugMsg)??? And I know there are some BJ's that are relatively acceptable to use (I assume TriggerRegisterAnyUnitEventBJ is safe enough to use, and perhaps the PercentToInt)


Now, shall we stop arguing about the fine details (unless you want to continue via PM) since we are just cluttering the thread with somewhat irrelevant crap.
 
C

Chindril

Guest
You realize that inlined 0x100000 attachment is roughly 4 times faster than ABC? That isn't a "tiny" bit of speed bonus, that is a hell of a lot.
What ABC has to do with this ? I was talking about inlined -0x100000 VS a constant or function. I also asked "You're doing -0x100000 everytime you want to access the index of a unit ?" and you replied "Yes.", which implies that you are actually doing this is a map.

What if Blizzard released a patch tomorrow that changed the name of every single native. What would do you if you used those natives 834 times in your map without individual wrapper functions? What if Blizzard released a patch tomorrow that replaced Jass with a Warcraft-specific Lisp dialect? What if Blizzard released a patch that stole all your socks? Blah blah blah
I was just giving an exemple with the current situation, and I did point out it was unlikely to happen. But saying inlining constant like -0x100000 insides functions all over your map is a good coding practice is WRONG.

For the n time, 0x100000 is just an exemple...

- Chindril
 

Gwypaas

hook DoNothing MakeGUIUsersCrash
Reaction score
50
I want to see the day when Blizzard remakes their already working handle allocator lol
 
Reaction score
333
What ABC has to do with this ?

Since this is a thread about ABC (to some degree), I assumed you were comparing the -0x100000 method to ABC.

I was talking about inlined -0x100000 VS a constant or function. I also asked "You're doing -0x100000 everytime you want to access the index of a unit ?" and you replied "Yes.", which implies that you are actually doing this is a map.

Yes, I am. That doesn't mean that I type out set Foo[H2I(h)-0x100000] = X every time I want attachment to occur in my code, only that the H2I(h)-0x100000 operation is being done every time something is attached. The distinction is important.

I was just giving an exemple with the current situation, and I did point out it was unlikely to happen. But saying inlining constant like -0x100000 insides functions all over your map is good coding practice is WRONG.

I never said it was good practice. Notice that in my previous post I specifically implied that I do not do this. It would also be a waste of time as, between jasshelper and the map optimizer, the constants/functions will be inlined anyway.

If inlining them manually was the only option and provided a significant speed advantage, I would do it anyway. Even though it's "bad code practice", it would never end up affecting me to any significant degree.
 

Cohadar

master of fugue
Reaction score
209
The sooner you all realize that speed at witch you make your map is much more important than the silly code speed optimization the better you will be.

Being an optimization freak never pays off in the long run.
 
C

Chindril

Guest
I so agree with Cohadar, and that's why I use ABC over other system. Yes it might be slower, but you don't have horrible text macros when you use it. Ease of use > all most of the time.

Before these system existed people used gamecache and were happy with it. Unless you do a map with tons of fast timers and/or physics and stuff like that, you don't NEED the extra speed.

And honestly, the way the programmer makes his trigger is far more important than the system he uses.

To Grundy: it was already offtopic, and I just wanted to bring up a discussion about optimization vs quality of code since the topic of system speed was bring up once again.

- Chindril
 
Reaction score
333
I so agree with Cohadar, and that's why I use ABC over other system. Yes it might be slower, but you don't have horrible text macros when you use it. Ease of use > all most of the time.

Sadly, the ease of use factor isn't that great when the system only allows you to attach to 3 handle types. So which presents more difficulty:

  • Finding extra systems that support attachment to trackables, units and items?
  • Typing a single line to invoke a textmacro?

Technically you "have" textmacros with ABC, the only difference is that the textmacro is already invoked (8 times more than it should be, too). It is honestly absurd to suggest that having to invoke a textmacro by yourself presents any difficulty whatsoever.

Before these system existed people used gamecache and were happy with it. Unless you do a map with tons of fast timers and/or physics and stuff like that, you don't NEED the extra speed.

And now people no longer use the GC, and hence are able to pack their maps with even better features. It's a phenomenon known as "progress".

And honestly, the way the programmer makes his trigger is far more important than the system he uses.

If that programmer is already finding it too difficult to type "//! runtextmacro", what state will his triggers be in?
 
C

Chindril

Guest
Stop lying, I never said it was hard to type TextMacro, I just find it horrible.
I don't mind if ABC does it as long as it stays in the library. I don't see it.

Set/Get TimerStructA and Trigger are pretty much the only functions I use. No reason at all to use a textmacro to generate properties. All it does is give fancy names to function, while in reality I only need a generic one.

If for some reason I would like to attach to other handles, I guess I could go write the functions in the ABC library, at least it stays out of sight.

- Chindril
 
Reaction score
333
Stop lying, I never said it was hard to type TextMacro, I just find it horrible.

Oh, and here I was thinking you were actually serious with your "ease of use" doublespeak. I quote:

Chindril said:
Ease of use > all most of the time.

So, what exactly were you talking about? If your only problem with invoking a textmacro is that it is "horrible", how does this relate to any sort of tangible ease of use advantage?

Set/Get TimerStructA and Trigger are pretty much the only functions I use. No reason at all to use a textmacro to generate properties. All it does is give fancy names to function, while in reality I only need a generic one.

There is nothing in the textmacro-based systems that prevent you from having a generic set of functions. ABC doesn't even give you a generic set of functions - by default the functions are specific to certain handle types..
 

Cohadar

master of fugue
Reaction score
209
Sadly, the ease of use factor isn't that great when the system only allows you to attach to 3 handle types. So which presents more difficulty:
  • Finding extra systems that support attachment to trackables, units and items?
  • Typing a single line to invoke a textmacro?

I already gave answer to that dilemma.
But for those not paying attention: look here.
 
Reaction score
333
It's only a "dilemma" if people are using ABC.

Every other attachment system allows attachment to the handle type - only the deranged ABC philosophy would force people to look for unnecessary and often redundant solutions to problems which shouldn't even be problems in the first place.
 

Cohadar

master of fugue
Reaction score
209
It always end's this way, some ignorant trying to presents his view about things he does not understand.

This went waaay off topic and in absolutely wrong direction, I recommend closing.
 
Reaction score
333
The way it "always ends" is with Cohadar stubbornly refusing to see reason. Feel free to fix your brain-damaged attachment system at any time - I'm just glad I'm using something better.
 

Cohadar

master of fugue
Reaction score
209
Ye I will consider that when you make any map worth playing. :thup:
 
Status
Not open for further replies.
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top