†ALPHA†
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Since I've never gotten this error or even heard of it, I'm going to give some rather lengthy background to the problem:
I'm currently making a map using a lot of custom models. Because I intend to play it over LAN I decided to use MDX squisher on the models in order to keep the map size well under 4MB. One of the models I squished is called HeroBloodElvenPaladin. I did not squish it's corresponding portrait mdx. After importing the model (and renaming the path to get rid of the "_squished") and its portrait mdx, I got this in the PORTRAIT model's path:
This effectively renders the portrait as useless. If I redo the path, WE can't open it. If I leave it as is, the model doesn't see it. I've tried re-downloading the model from hiveworkshop.com and NOT squishing the model, but that fails too.
I have no idea what to do. I AM using an imac but I don't see how that would matter since I'm fully updated for wc3... Help would be greatly appreciated.
I'm currently making a map using a lot of custom models. Because I intend to play it over LAN I decided to use MDX squisher on the models in order to keep the map size well under 4MB. One of the models I squished is called HeroBloodElvenPaladin. I did not squish it's corresponding portrait mdx. After importing the model (and renaming the path to get rid of the "_squished") and its portrait mdx, I got this in the PORTRAIT model's path:
Code:
war3mapImported\HeroBloodelvenPaladi[COLOR="Red"]#9BF783[/COLOR].mdx
This effectively renders the portrait as useless. If I redo the path, WE can't open it. If I leave it as is, the model doesn't see it. I've tried re-downloading the model from hiveworkshop.com and NOT squishing the model, but that fails too.
I have no idea what to do. I AM using an imac but I don't see how that would matter since I'm fully updated for wc3... Help would be greatly appreciated.