Hello there again,
so i got this new problem and im cinda curious if its possible.
With an ability im smmoning a unit that after the summoning will get an order to move to a specific point:
The trigger:
Trigger x
Events
Unit - A unit owned by Player 1 (Red) Begins casting an ability
Conditions
(Ability being cast) Equal to Airplane sent X
Actions
Unit - Create 1 Airplane X for Player 1 (Red) at ((Position of (Casting unit)) offset by (50.00, 60.00)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To (Target point of ability being cast)
Unit - Add a 60.00 second Water Elemental expiration timer to (Last created unit)
This created unit will have a few ability's that the player must be able to use, though the player must not have the ability to change the movement location of the unit, or in other words the player must only be able to use the ability's of the unit. I try'd a serveral things like:
order move disable
Events
Unit - A unit owned by Player 1 (Red) Is issued an order targeting a point
Unit - A unit owned by Player 1 (Red) Is issued an order with no target
Conditions
(Unit-type of (Ordered unit)) Equal to Airplane X
Or - Any (Conditions) are true
Conditions
(Issued order) Equal to (Order(stop))
(Issued order) Equal to (Order(move))
Actions
Selection - Clear selection for Player 1 (Red)
Though it doesnt seem to work. Any ideas how to solve this problem, if its possible at all..
Thx in advance
so i got this new problem and im cinda curious if its possible.
With an ability im smmoning a unit that after the summoning will get an order to move to a specific point:
The trigger:
Trigger x
Events
Unit - A unit owned by Player 1 (Red) Begins casting an ability
Conditions
(Ability being cast) Equal to Airplane sent X
Actions
Unit - Create 1 Airplane X for Player 1 (Red) at ((Position of (Casting unit)) offset by (50.00, 60.00)) facing Default building facing degrees
Unit - Order (Last created unit) to Move To (Target point of ability being cast)
Unit - Add a 60.00 second Water Elemental expiration timer to (Last created unit)
This created unit will have a few ability's that the player must be able to use, though the player must not have the ability to change the movement location of the unit, or in other words the player must only be able to use the ability's of the unit. I try'd a serveral things like:
order move disable
Events
Unit - A unit owned by Player 1 (Red) Is issued an order targeting a point
Unit - A unit owned by Player 1 (Red) Is issued an order with no target
Conditions
(Unit-type of (Ordered unit)) Equal to Airplane X
Or - Any (Conditions) are true
Conditions
(Issued order) Equal to (Order(stop))
(Issued order) Equal to (Order(move))
Actions
Selection - Clear selection for Player 1 (Red)
Though it doesnt seem to work. Any ideas how to solve this problem, if its possible at all..
Thx in advance