xAnaMorphine
Active Member
- Reaction score
- 43
Hey; I came up with this:
I want the unit to drop an item if the item does not belong to the player owned by the unit.
Trigger:
- Unbezeichneter Auslöser 001
- Ereignisse
- Einheit - A unit Erwirbt einen Gegenstand
- Bedingungen
- (Unit-type of (Triggering unit)) Gleich Stash
- Aktionen
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- 'IF'-Bedingungen
- (Owner of (Triggering unit)) Gleich (Triggering player)
- 'THEN'-Aktionen
- Do nothing
- 'ELSE'-Aktionen
- Einheit - Order (Triggering unit) to drop (Item being manipulated) at (Position of (Triggering unit))
- 'IF'-Bedingungen
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Ereignisse
I want the unit to drop an item if the item does not belong to the player owned by the unit.