Okay, I've just checked it, and yea, we can still save and load data.... This is nice, because I'll be able to continue my ORPG project; but I have to finish the current AoS before
I began this project in GUI and since have learned vJass. Trying to change what I had in GUI was very overwhelming so I have restarted the project and have had great success with it.
I've been working in conjunction with a more experienced coder to help me with problems, efficiency and advance systems. He has not only given me the opportunity to learn a lot from him but has also provide valuable assets to the project.
This was a simple update to inform everyone that this is far from a dead project and in the near future I will give the project page a thorough update
Please continue to contact me if you would like to be apart of the team
and currently
An avid Modeler is greatly required. Someone who can create/adjust, manipulate models, tga's and blp's
Just out of curiosity, and because I didnt see it mentioned anywhere, do you plan on having reflex/fortitude/will saves? because they play a large role in balancing things. Also for the non-spell caster heros, will you have to choose your class abilities as you level up, or will they be automatically added when you level?
I myself am an avid DnD player, and would love to help on this project (In fact I've been working on my own DnD based map, probably won't be anywhere near as technical as yours though), but unfortunatly my knowledge of WC3 editor is rather limited, so I don't think I'd be much help.
The saves are important but can get very tricky in the coding side of things. I intend to include them but at a later stage as the core systems are priority right now. So far I'd say about 80% of the main game physics and base systems are done.
Class skills are auto learned as per the game, exception being Ranger's combat choice. Other abilites like scribe scroll, summon familiar and the like will have lists from which to choose from to give the wanted outcome.
I'm no traitor no...
Having been learning C Language in hopes of progressing to Objective C in order to program iApps.
Its not that I don't see myself coming back, just at this point in time it is my main focus and uses all my time.
why? because of the leak proof gui? or the ability to edit object data in game? or is it the much larger max map size? or is it that old dogs cant learn new tricks?
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart