Flying

A

Aqua_Dragon

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Also, I Expiremented With The Variable Types And Only The "Real" Variable Could Fit Where The Integer Variables Could Not. Did You Mean "Real" From THe Beggining?
 

Sim

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Oh yea.

It was Real. Sorry, I wrote it down by my hands so I couldn't get that error message...

I should have seen that earlier ! Yes, it is Real.

I'm sorry man, really sorry. Dude height is defined in Real not in Integer... duh >_<
 
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Aqua_Dragon

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It's Okay, By The Way, In The Triggers Your Suggesting, In The First One, You Placed
Then - Actions
Trigger - Turn Off (This Trigger).<--------
Trigger - Turn On Flying_Down <gen>.<--|---
Set Flying_Down = 180........................|....|
And In The Other You Placed................|....|
Trigger - Turn Off (This Trigger) <------.....|
Trigger - Turn On Flying_Down <gen> <-----
Set Flying_Up = 0

Is It Supposed To Be Like THat?
 

Sim

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the second one is supposed to be Trigger - Turn On Flying_Up <gen>

not Flying_Down

sry again :p if you see anymore mistakes, please post them.
 
A

Aqua_Dragon

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If Those Are Triggers, Why Do They Have The "_" Because You Can't Have That Sign In Trigger Names.
 

Sim

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I told you in the first post that if " _ " could not be placed just replace it with spaces.

Anyways now I'm fixed : you can't place _ in trigger names :)
 
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Aqua_Dragon

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But Thats Not Important Right Now (EVen If I Did Confuse Them For The Variables For A Long Time). The Main THing Is That I Copied Your Trigger Word Per Word. Trigger Per Trigger. Event Per Event. Conditi- You Get The Point. But The Flying Mantis Still Won't Go Up And Down :(
 
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Aqua_Dragon

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Did You Write Something Wrong In The Triggers You Suggested?
 

Sim

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is it a flying unit ? does it have a base height ? is it based off a flying unit ?
 

Sim

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Nevermind I found the problem. Do you have any trigger that when a flying mantis enters the map it enables Flying_Up ?

if no, make a trigger going like this :

Code:
Enable Flying
Events
    Unit - A unit enters (Entire map)
Conditions
    (Unit-Type of (Triggering unit)) Equal to Flying Mantis
Actions
    Trigger - Turn on Flying up <gen>

and set the original flying height of the unit to something low, like 60
 

Sim

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You should confirm your e-mail.

Lol. it will enable you to edit post, as you double posted more than twice in this thread.

Anyways, good luck to you and I'm glad to see it works.

If it still doesn't :eek: ... post it here !

EDIT: also, you will need to give those units a buff named Flyer, according to the triggers "Pick every units... matching (matching unit) has buff flyer equal to true

or you could change the "matching" condition to "unit-type of (matching unit) equal to (unit_type) or blablabla...
 
A

Aqua_Dragon

Guest
Well, It Didn't Work. I Copied All 4 Of Your Triggers. But STill Nothing :banghead: I'm Going To Go Crazy Over Making One Out Of 40 HEros. Anyways, Have You Even Tested These Triggers To See If They Even Work?
 
A

Aqua_Dragon

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But When You Say "Conditions - Whatever", Does That Mean That There WAs Supposed To Be Some Conditions
?
 
A

Aqua_Dragon

Guest
And I Did Give Them The Buff. I Gave Them "Life Regeneration Aura" With 500 Range And Only Targets Self. I Gave It A Buff Also. So The Buff Stays With The Unit Permantly. So The Buff Isn't The Problem
 

Sim

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Did you preplace the unit or did you train it from a building when testing ?
 
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