Forward Cone-shaped Vision, MPI only

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chobibo

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Useless thread please delete

Useless thread please delete, Thanks!
 

chobibo

Level 1 Crypt Lord
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I dunno. This isn't a system dude, just a demo of what I was mumbling about, to prove that it works, lol. I just can't do it in GUI so i just made an explanation how it would be possible, so they could also do it in GUI.
 

Weep

Godspeed to the sound of the pounding
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The thing is, doing it that way, cliffs and such won't block your vision. That's why I left the unit's vision set normally, and used vision modifiers to block out part of it.
 

chobibo

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I know. I just wanted to show how to achieve this, if the user wanted an obstructable view then he/she could use units instead.

Anyway, this is completely useless so let's just lock it okay? Thanks for the replies.
 
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