takethat
Active Member
- Reaction score
- 12
actually i just need those unit attach able to attack while sticking on the hero
gui move instantly will cancels thier attack,
jass or pseudo also can, please help convert this to use GetUnitX and GetUnitY
thx
gui move instantly will cancels thier attack,
jass or pseudo also can, please help convert this to use GetUnitX and GetUnitY
Trigger:
- Interceptor2
- Events
- Time - Every 0.01 seconds of game time
- Conditions
- Actions
- Set Int_Temp = 2
- Set Point_Temp = (Position of Unit_Hero[Int_Temp])
- Set Point_Temp2 = (Point_Temp offset by 12.00 towards ((Facing of Unit_Hero[Int_Temp]) + 85.00) degrees)
- Unit - Move Unit_WG_L1[Int_Temp] instantly to Point_Temp2, facing (Facing of Unit_Hero[Int_Temp]) degrees
- Set Point_Temp3 = (Point_Temp offset by 12.00 towards ((Facing of Unit_Hero[Int_Temp]) - 85.00) degrees)
- Unit - Move Unit_WG_R1[Int_Temp] instantly to Point_Temp3, facing (Facing of Unit_Hero[Int_Temp]) degrees
- Custom script: call RemoveLocation( udg_Point_Temp)
- Custom script: call RemoveLocation( udg_Point_Temp2)
- Custom script: call RemoveLocation( udg_Point_Temp3)
- Events
thx