Help me for balanar's skill: hunter in the night

snmiglight

Active Member
Reaction score
3
i have searched the forums and followed instructions... but

i still have problems triggering the ability right...

why does the skill keep going back to level1

when night/day breaks?

CHECKDAY:

Code:
Check Day
    Events
        Game - The in-game time of day becomes Equal to 6.00
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
            Then - Actions
                Trigger - Turn on Daytime <gen>
                Trigger - Turn off Nighttime <gen>
            Else - Actions
                Do nothing

CHECK NIGHT

Code:
Check Night
    Events
        Game - The in-game time of day becomes Equal to 18.00
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
            Then - Actions
                Trigger - Turn off Daytime <gen>
                Trigger - Turn on Nighttime <gen>
            Else - Actions
                Do nothing

DAYTTIME

Code:
Daytime
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Unit-type of (Picked unit)) Equal to Balanar
                    Then - Actions
                        Set Hitn_Level = (Level of Hunter in the Night  for (Picked unit))
                        Unit - Remove Hunter in the Night  from (Picked unit)
                        Unit - Add Hunter in the Night (Daytime)  to (Picked unit)
                        Unit - Set level of Hunter in the Night (Daytime)  for (Picked unit) to Hitn_Level
                    Else - Actions
                        Do nothing

NIGHTTIME

Code:
Nighttime
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Unit-type of (Picked unit)) Equal to Balanar
                    Then - Actions
                        Set Hitn_Level = (Level of Hunter in the Night (Daytime)  for (Picked unit))
                        Unit - Remove Hunter in the Night (Daytime)  from (Picked unit)
                        Unit - Add Hunter in the Night  to (Picked unit)
                        Unit - Set level of Hunter in the Night  for (Picked unit) to Hitn_Level
                    Else - Actions
                        Do nothing

i have attached the sample map here...

* triggers Nighttime and Daytime are NOT initially on.
** HitN_Level is an Integer variable.

WHAT'S WRONG WITH THESE? HELP!
 

Attachments

  • Hunter In The Night.w3x
    21.2 KB · Views: 238

Flare

Stops copies me!
Reaction score
662
ok, lets take the daytime trigger for example (the one with periodic event)

sets the level of night-time HITN as a variable, seems fine
removes the night-time HITN ability from the hero
adds the day-time HITN ability
sets the level of that as a variable

note part 1 and 2. every second of gametime while that trigger is on, you are setting the level of NIGHT-TIME hunter in the night. but, you forget, it was removed from the hero!
so, you are setting the level of a spell the hero doesnt have and assigning that level to another spell, so ur essentially setting it to level 0, which cant be done so its bumping itself up to 1
 

Emu.Man00

New Member
Reaction score
41
seems VERY excesive to me... rough thoughts as
variable: 1,2,3,4 based on lvl of skill
every 1 second of game
if time of day equal to ___
then
set level of skill to (variable)
else
if time of day equal to ___
..
and so forth,
using lvl 5 as a dummy of the spell with no bonuses while its (daytime)
 

snmiglight

Active Member
Reaction score
3
note part 1 and 2. every second of gametime while that trigger is on, you are setting the level of NIGHT-TIME hunter in the night. but, you forget, it was removed from the hero!
so, you are setting the level of a spell the hero doesnt have and assigning that level to another spell, so ur essentially setting it to level 0, which cant be done so its bumping itself up to 1

i didn't realize that earlier, thnx and i added action to turn off the nighttime/daytime trigger
when it's done, now it does not reset it's level to 1, but if i level it up during daytime, the hero
learns BOTH skills.


using lvl 5 as a dummy of the spell with no bonuses while its (daytime)

hmm.. right, how will i do that?

however, if i leveled up the skill to 4, the dummy skill (level 5) will still show

on research buttons, and leveling it up would remove the bonuses of the buff.



one more thing: if the dummy skill would work, how can i remove the endurance aura model
and during daytime and appear only during nighttime?
 

snmiglight

Active Member
Reaction score
3
ah! now i get it! i saw a map with skill based onhunter in the night!
i have one more thing to ask: how can i hide a skill icon?

(so it will not show on hero's command/skills set)

anyways, here's the code:

Code:
Hunter in the Night (Nighttime)
    Events
        Game - The in-game time of day becomes Greater than or equal to 18.00
        Game - The in-game time of day becomes Less than or  equal to 5.59
    Conditions
    Actions
        Set Night = True
        Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and ((Level of Hunter in the Night (The skill to learn) for (Matching unit)) Greater than 0))) and do (Actions)
            Loop - Actions
                Unit - Add Hunter in the Night (Night skill) to (Picked unit)
                Unit - Remove Hunter in the Night (Day Skill) from (Picked unit)

=============================================================================

Hunter in the Night (Daytime)
    Events
        Game - The in-game time of day becomes Greater than or equal to 6.00
        Game - The in-game time of day becomes Less than or  equal to 17.59
    Conditions
    Actions
        Set Night= False


=============================================================================


Set to Level
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and ((Level of Hunter in the Night (The skill to learn) for (Matching unit)) Greater than 0))) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        Night Equal to True
                    Then - Actions
                        Unit - Set level of Hunter in the Night (Night skill) for (Picked unit) to (Level of Hunter in the Night (The skill to learn) for (Picked unit))
                    Else - Actions
                        Unit - Remove Hunter in the Night (Night skill) from (Picked unit)
=============================================================================


Learning
    Events
        Unit - A unit Learns a skill
    Conditions
        And - All (Conditions) are true
            Conditions
                (Level of Hunter in the Night (The skill to learn) for (Triggering unit)) Equal to 1
                (Learned Hero Skill) Equal to Hunter in the Night (The skill to learn)
    Actions
        Unit - Add Hunter in the Night (Night skill) to (Triggering unit)
        Unit - Remove Hunter in the Night (Day Skill) from (Picked unit)

=============================================================================


*hunter in the night (Night skill) based on endurance aura
**hunter in the night (Day skill) based on endurance aura (item, no level, no bonuses)
***hunter in the night (skill to learn) based on attribute bonus (hidden)
****Night is a Boolean variable with initial value of = True

here's a sample map:
 

Attachments

  • Hunter In The Night.w3x
    21.6 KB · Views: 233

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
Reaction score
97
ah! now i get it! i saw a map with hunter in the night skill

i have one more thing to ask: how can i hide a skill icon?

(so it will not show on hero's command/skills set)

you can put it in a spell book and dispel it for player owner of blalba
i made an edit of your map, here it is even if you dont need it oO
Edit: dit would be edit lol EDITED
 

Attachments

  • Hunter In The Night.w3x
    22.9 KB · Views: 302
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top