SutinG
Member
- Reaction score
- 1
Hi, I need to make a trigger that do something like this but I don't know how...
Unit Group - Pick every unit in (Units owned by (Triggering player) of type SomeUnit) and do (Actions)
Loop - Actions
Set TempPoint1 = (Position of (Picked unit))
// But if there is no picked unit, then...
// Do something
// else...
// Do something
Unit Group - Pick every unit in (Units owned by (Triggering player) of type SomeUnit) and do (Actions)
Loop - Actions
Set TempPoint1 = (Position of (Picked unit))
// But if there is no picked unit, then...
// Do something
// else...
// Do something