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Charapanga

New Member
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46
Hello,
I've been in the mapping business for quite a while now. I've made maps in both GUI and Jass. The deal is, lately my skills became quite rusty and I'd like to take up mapping again. I'd like someone to give me some requests so I can do them. Only doing individual spells or system triggers.
Please, for the love of god, please explain your trigger in detail.
I can trigger in Gui or Jass. I don't mind which.

Regards,
Chara
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Oooo cool i need some1 to help me with this
Deadly Throw - (Active)
Sinthya throws her blade at her fleeing opponent, dealing 15% more damage and slowing them. 2 Charges. Stackable

Mana | Duration | Effects
1 60 | 3 sec | Slows 3%,12 seconds to replenish one charge
2 60 | 3 sec | Slows 6%,10 seconds to replenish one charge
3 60 | 3 sec | Slows 9%,8 seconds to replenish one charge
4 60 | 3 sec | Slows 12%,6 seconds to replenish one charge
5 60 | 3 sec | Slows 15%,4 seconds to replenish one charge
6 60 | 3 sec | Slows 18%,2 seconds to replenish one charge
Thanks if you can do it. Needs to be MUI. Jass or GUI is ok with me
 

Charapanga

New Member
Reaction score
46
Oooo cool i need some1 to help me with this

Thanks if you can do it. Needs to be MUI. Jass or GUI is ok with me
Right, on it. Will post in this thread after I'm done.
EDIT: Explain this:
dealing 15% more damage - More than what?
2 Charges - on what?
Stackable - what is stackable? The Debuff?
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
IGNORE THE 2 CHARGES THAT FROM A DIFFERENT PART OF MY HERO AND A DIFFERENT SPELL.
1 - 15% my heroes attack damage or make it a fixed damage like 75 going up by 75 per level.
2 - That is the cooldown
3 - The slow is stackable.
 

Happy

Well-Known Member
Reaction score
71
if you wanna help look here ^^ there are spell requests and ill add some more if i get some in mind...i need many many more^^ i would be glad if you would help me^^
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Hello,
I've been in the mapping business for quite a while now. I've made maps in both GUI and Jass. The deal is, lately my skills became quite rusty and I'd like to take up mapping again. I'd like someone to give me some requests so I can do them. Only doing individual spells or system triggers.
Please, for the love of god, please explain your trigger in detail.
I can trigger in Gui or Jass. I don't mind which.
Please ignore if you dont want to do these.

Regards,
Chara

Sorry i do notice the single spells only.
But if you ever have time or are borred i got a whole hero i need help with.
Skill 1

Mutilate - (Active, Autocast)
Having great masteries blades, Sinthya uses both her blades to attack her enemies, wounding them. Stacks up to 2 times.

Mana |Cooldown | Duration| Effects
1 30 | 12 sec | 3 sec | +30% damage,7% slow
2 30 | 10 sec | 3 sec | +30% damage,14% slow
3 30 | 8 sec | 3 sec | +30% damage,21% slow
4 30 | 6 sec | 3 sec | +30% damage,28% slow
5 30 | 4 sec | 3 sec | +30% damage, 35% slow
6 30 | 2 sec | 3 sec |+30% damage, 42% slow

Skill 2

Surprise Attacks - (Passive)
Being a skillful Bladedancer, Sinthya knows how to attack the opponent in the correct fashion which makes her attacks unpreventable. She would also pierce the armor of an opponent when attacking from the back

Mana | Cooldown | Duration | Effects
1 N/A | N/A | N/A | 15% of damage done ignores armor reduction when attacking from the back
2 N/A | N/A | N/A | 30% of damage done ignores armor reduction when attacking from the back
3 N/A | N/A | N/A | 45% of damage done ignores armor reduction when attacking from the back
4 N/A | N/A | N/A | 60% of damage done ignores armor reduction when attacking from the back
5 N/A | N/A | N/A | 75% of damage done ignores armor reduction when attacking from the back
6 N/A | N/A | N/A | 90% of damage done ignores armor reduction when attacking from the back

Notes:

* Attacks done by Sinthya can’t be dodged
Attacks/Mutilate/Deadly Throw by Sinthya can’t be prevented(example vanguard)
Magic reduction is not reduced
Armor reduction only happens when attacking directly the back, +/- 30 degree

Skill 3

Deadly Throw - (Active)
Sinthya throws her blade at her fleeing opponent, dealing 15% more damage and slowing them. 2 Charges. Stackable

Mana | Duration | Effects
1 60 | 3 sec | Slows 3%,12 seconds to replenish one charge
2 60 | 3 sec | Slows 6%,10 seconds to replenish one charge
3 60 | 3 sec | Slows 9%,8 seconds to replenish one charge
4 60 | 3 sec | Slows 12%,6 seconds to replenish one charge
5 60 | 3 sec | Slows 15%,4 seconds to replenish one charge
6 60 | 3 sec | Slows 18%,2 seconds to replenish one charge


Notes:

* Can target creeps too
Each slow have a different Timer

Ultimate

Overkill - (Passive)
After attacking an opposing hero continuously, Sinthya becomes unstoppable, have an increased speed and slashes those around her.

Mana | Cooldown | Duration | Effects
1 N/A | N/A | 4 sec | 12 counters, +15% movement speed and attack speed
2 N/A | N/A | 5 sec | 9 counters, +30% movement speed and attack speed
3 N/A | N/A | 6 sec | 6 counters, +45% movement speed and attack speed

Notes:

* Each attack adds one counter
Mutilate adds two counter
Counter resets when Sinthya changes target, dies, stopped attacking for 4 seconds, or reached the max
Unstoppable means that Sinthya is immune to disable
 

Avaleirra

Is back. Probably.
Reaction score
128
Fury Swipes
Zol'Khan's bear attacks a target 8 times in one second. Damage is increased for every attack that does not miss. 15% chance to miss, 20% chance to crit for 1.5x damage.

Level 1) Damage is increased by 10% for every sucessful attack.
Level 2) Damage is increased by 20% for every sucessful attack.
Level 3) Damage is increased by 30% for every sucessful attack.

Summary:
an active, unit target spell. Has a range of 150 (melee range). The chance to miss and crit is for every attack.

Requests:
demo map
easy configurables


Rewards:
rep


Thanks!
 

Rllulium

New Member
Reaction score
10
Kind of a facile solution, but you could easily make a spell very similar to that Deadly Throw one by editing Frost Arrows. It would be autocastable thou.
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Avaleirra can u unit actually attack that fast? i think the max is 500%

Kind of a facile solution, but you could easily make a spell very similar to that Deadly Throw one by editing Frost Arrows. It would be autocastable thou.

But i need it to work with my counter


Mutilate adds two counter
Counter resets when Sinthya changes target, dies, stopped attacking for 4 seconds, or reached the max
 

Avaleirra

Is back. Probably.
Reaction score
128
Avaleirra can u unit actually attack that fast? i think the max is 500%

I removed the backswing point on the hero, so yes. I can make a unit attack that fast :)
 
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