RedOrb
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Hi all,
Trying to make some MUI, and my ability is almost done I feel. But there are still some problems with it. The basic function of this ability is to create a chain stun. First units within range of the caster are picked, and after a count of 2 seconds, those units are stunned(paused) and units within range of those stunned units get queued to be stunned too, and this cycle continues until the units within range do not match the conditions or there are no units in range.
Try out the map to see what it does.
However, I don't want the caster's units or allies being affected by this ability. I thought I had nailed it with the conditions I had set (matching unit belongs to an ally/enemy of picked unit) but it turns out I was wrong, as you can see from testing.. I need a way to identify the caster's player number and add this somehow to the conditions for adding units to the queue (to be stunned).
There is one or two other problems with this.. not sure if you'll see them in testing. I have no idea how to address them. Please help if you can
View attachment AGIRGD_HeroAbilities.w3x
It's the ultimate ability of the shadow hunter, and in the trigger list, it's called Retching Deluge.
P.S. The unit group set in the trigger RetchPeriodic 3, 'RetchGroupQueue' is the problem I think. I don't understand why my Paladin is getting picked.
Trying to make some MUI, and my ability is almost done I feel. But there are still some problems with it. The basic function of this ability is to create a chain stun. First units within range of the caster are picked, and after a count of 2 seconds, those units are stunned(paused) and units within range of those stunned units get queued to be stunned too, and this cycle continues until the units within range do not match the conditions or there are no units in range.
Try out the map to see what it does.
However, I don't want the caster's units or allies being affected by this ability. I thought I had nailed it with the conditions I had set (matching unit belongs to an ally/enemy of picked unit) but it turns out I was wrong, as you can see from testing.. I need a way to identify the caster's player number and add this somehow to the conditions for adding units to the queue (to be stunned).
There is one or two other problems with this.. not sure if you'll see them in testing. I have no idea how to address them. Please help if you can
View attachment AGIRGD_HeroAbilities.w3x
It's the ultimate ability of the shadow hunter, and in the trigger list, it's called Retching Deluge.
P.S. The unit group set in the trigger RetchPeriodic 3, 'RetchGroupQueue' is the problem I think. I don't understand why my Paladin is getting picked.