how can i make a pathing blocker bigger?

WC3_map_fan

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i need to use pathing blockers for my map bt i dont want to hit the doodad limit seeing as their is much doodads and also trees and pathing blockers...
what i need to know is how to make a pathing blocker bigger so that i can place less of the to cover the same amount of space...

much appreciated. ~ WC3_map_fan
 
K

Kerberos

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The "Environment - Set terrain pathing at (point) of type (movement type) to On/Off" should do it.
 

jonadrian619

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Here's a better idea. I tried this in various projects to prevent hitting the doodad limits and an efficient way and save map space.

First, go to the Doodads/Destructables (aint sure) part of Object Editor, just find out where are those Pathing Blocker doodads.

Then make a copy on one of the pathing blockers doodads.

Then set the new Pathing Blocker's "Pathing" field into any path you want. You can set it to any pathing texture e.g the pathing texture of a Castle, Alter of Kings, the pathing of a Tree of Life or any pathing texture that shows up.
 
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