Pick every unit in ((Playable area))
Loop
Add ((Picked Unit)) to AttriGroup
Pick every unit in ((AttriGroup))
Loop
Remove ((Triggering unit)) from Attri Group
<Reduce stats actions>
you can set the casting unit to a variable and then you can pick every unit matching condition and make the condition picked unit not equal to variable (which owuld be your casting unit)
Well I dunno if it got more functions but if you use pick every unit you have to pick rest of the actions inside the loop if you want to use the ((Picked unit)) action. If you use an action with ((Picked unit)) and it's outside the loop it won't work .. great.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.