Alright so, this is what I concluded from basic observations in the object editor and game play constants.
If you look under the stats field for a unit in the object editor, you will see the following field:
Stats - Level > 1
And under the HeroXP fields in the gameplay constants:
Hero XP Gained - Normal, Level Factor > 5.0
So basically, if you enter a level for a unit that is zero or less than zero (need to shift+enter such values), the unit will yield no experience rewards due to the multiplication by zero.
Note: I don't suggest entering a value that is less than zero, I have not observed tested such numbers for any side effects.
Though, unfortunately, I could not reproduce this manipulation for heroes. By default, the level factor for a hero's experience reward is 0.0.
I tried setting the factor to 1.0, and even a higher number later, in combination with setting the "level" of the hero to 0, as well as a negative in hopes for a bug; nothing seems to work for the heroes.
Does what I suggested not work for a specific unit?
Not to mention that "specific unit" is ambiguous in itself, so neither of us know exactly what Squeekems meant.
Though, I admit "specific unit" as in "a unique unit of a specific unit type" makes more sense now.
But back to the rhetorical question I asked you earlier... my method also works for a "specific unit."
A simple work-around for this would be to create a new unit in object editor that emulates another unit type in appearance and such; and then edit the 'Stats - Level' field in the object editor for this emulation-unit to 0, and viola. It works, albeit not the most efficient method, but if Squeekems plans on only having a few of these units of unique unit type, then it should be acceptable.
Sorry about being ambiguous about "specific unit." I should have included "-type" at the end of that. <(o_- )>
Yeah, that should work! I tried setting the unit level below 1 for the multiplication, but I forgot to hold shift+enter. <( >_<)> Thanks for taking a look.
I noticed a problem with my map when my friend starfalled on a large group of level one units that don't fight back, and immediately reached the max level.
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart