Anyone know how to do it? (with GUI)
Jul 7, 2010 #2 Jonnycakes New Member Reaction score 6 You can't trigger it. It is in the ability data. You need to change "Stats-Item Ability" to False and "Stats-Hero Ability" to true.
You can't trigger it. It is in the ability data. You need to change "Stats-Item Ability" to False and "Stats-Hero Ability" to true.
Jul 7, 2010 #3 C charin79 New Member Reaction score 0 yes i already try that still didnt work. And this item for carrying
Jul 7, 2010 #4 J Jedi New Member Reaction score 63 Units - heroes can't see item abilities.(Maybe I should say, item abilities are invisible or something like that=))
Units - heroes can't see item abilities.(Maybe I should say, item abilities are invisible or something like that=))
Jul 7, 2010 #5 C charin79 New Member Reaction score 0 Jedi said: Units - heroes can't see item abilities.(Maybe I should say, item abilities are invisible or something like that=)) Click to expand... Or maybe item abilities cant be invisible:thdown:
Jedi said: Units - heroes can't see item abilities.(Maybe I should say, item abilities are invisible or something like that=)) Click to expand... Or maybe item abilities cant be invisible:thdown:
Jul 7, 2010 #6 sentrywiz New Member Reaction score 25 Some abilities don't show and I can't really say what item ability will show what not before trying them all. As Jonnycakes said, its stats and you can't change it with triggers. If it doesn't work this way and you want it for a Hero do this: Here is a way to add item abilities which are invisible: Passive Item Spell Make a dummy ability of a passive spell which gives does nothing. Then apply this trigger: Trigger: Untitled Trigger 001 Events Unit - A unit Learns a skill Conditions (Learned Hero Skill) Equal to <Passive Spell> Actions Unit - Add <item spell> to (Learning Hero) Active Item Spell Depends on the spell. Use a dummy unit, add the item to the dummy unit and cast the spell from the item.
Some abilities don't show and I can't really say what item ability will show what not before trying them all. As Jonnycakes said, its stats and you can't change it with triggers. If it doesn't work this way and you want it for a Hero do this: Here is a way to add item abilities which are invisible: Passive Item Spell Make a dummy ability of a passive spell which gives does nothing. Then apply this trigger: Trigger: Untitled Trigger 001 Events Unit - A unit Learns a skill Conditions (Learned Hero Skill) Equal to <Passive Spell> Actions Unit - Add <item spell> to (Learning Hero) Active Item Spell Depends on the spell. Use a dummy unit, add the item to the dummy unit and cast the spell from the item.