I have this trigger, what it dose is it respawns my units after they are killed.
And also, im makeing a dungon system were as after you defeat the boss it moves you to an item spawn area (I know, sounds like defi4nc3...) But yeah, how can i do this? im still trying to figure it out...
Someone please help!
that works fine and all, but when they respawn they no longer drop items from the sets i made. I really need to get it so they always have the same chance of droping the items, anyone offer and ideas to help or maybe a new trigger that will revive my units and keep their drop sets.Troll1
Events
Unit - A unit Dies
Conditions
((Owner of (Dying unit)) Equal to Neutral Hostile) or ((Owner of (Dying unit)) Equal to Neutral Hostile)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Dying unit) is A Hero) Equal to True
Then - Actions
Wait 1.00 seconds
Hero - Instantly revive (Dying unit) at (Position of (Dying unit)), Show revival graphics
Else - Actions
Wait 85.00 seconds
Unit - Create 1 (Unit-type of (Dying unit)) for (Owner of (Dying unit)) at (Position of (Dying unit)) facing Default building facing degrees
And also, im makeing a dungon system were as after you defeat the boss it moves you to an item spawn area (I know, sounds like defi4nc3...) But yeah, how can i do this? im still trying to figure it out...
Someone please help!