Spellpack Juxtapose, Life Steal & Death Ritual

--> Juxtapose

25%, 50%, 75%. Alright. Problem is, the trigger is actually 3%, 6%, 9% :p

--> Life Steal

JASS:
    local location loc1 = GetUnitLoc(u) // position of triggering unit
    local location loc2 = GetUnitLoc(t) // position of target
// other actions
    set loc1 = GetUnitLoc(u)
    set loc2 = GetUnitLoc(t)


Leaks. You need to remove them before setting them to a new value.

--> Ritual

A bit overpowered imo. Maybe add a casting time? :p

------------------

Your spells are MUI by the way.

Great! Just mention that Juxtapose is from DotA (if you haven't already).
 
i lowered the juxtapose image chance because, if i made it like 75% or 50% or even 25%, each time i spawn one, then it suddenly spawns many images that makes the game lag...3 6 and 9 percent are perfect for the my juxtapose, go try it yourself and make it like 25% 50 and 75, youll see why i did it like 3 6 9

--> Life Steal
ok ill change it...

--> Ritual
casting time would be great...

i mentioned it already that juxtapose is from dota earlier...

thanks for feedbacks, now ill update it, after i finish downloading this freeware :D
 
> 3 6 and 9 percent are perfect for the my juxtapose, go try it yourself and make it like 25% 50 and 75, youll see why i did it like 3 6 9

I understand. Thing is, the tooltip needs to reflect the actual chances of the spell happening :p
 
Finish update....

added casting time on Death Ritual for 3 seconds

fixed Life Steal triggers...
 
Juxtapose is still displaying 25% 50% and 75%.

Approved, but fix that.
 
When i try to import Juxtapose i get an error saying:
Expected a function name
JASS:
call CasterCastAbility(GetOwningPlayer(d), illusion(), "852274", d, false)

it shows the line that i posted.
Can anyone tell me how to fix it?
 
you need to have the caster system in ur map to implement the spell

heres caster system
here

and jass new gen pack to implement caster system
here
 
Thank you very much waaaks!:D
I'll be sure to credit you in my map:D
 
ill stop making spells for now, because all of my spells idea, are now going to be implemented in my project, so watch out for that project, because ill make all the spells jass enhanced
 
Outdated spells that use the caster system which includes CSCache (LHV equivalent) and so won't work.
 
Thanks, GY'd.

I'd like to note that these spells can, and will be approved again once fixed. :)
 
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