Looking for Mappers to Build Team

Lyerae

I keep popping up on this site from time to time.
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Hey everyone. I'm looking to build a team of experienced modders and mappers to build maps and mods for Starcraft II.
Our goal is to bring high-quality, fun, and premium maps to battle.net, as well as provide new modders a chance to join projects and gain experience.

Whether you come from modding WC3, or are brand-new to the modding scene, you'll be more than welome to join up and start making great maps!

We're currently looking for people to fill the following positions:
Terraining/Level Design:
As a Terrainer/Level Designer, you'll be in charge of creating the various landscapes used within the map.

Requirements:
Ability to create landscapes of any size.
Good sense of doodad/foliage placement.
Ability to take a partial-landscape and complete it.
Ability to cooperate with other designers to complete a goal.
Good sense of teamwork.

Data Editing:
Being a Data Editor, you'll be in charge of creating all the units, buildings, doodads, abilities and such used in our maps.

Requirements:
Good working knowledge of the Data Editor.
Ability to create complex spells.
Ability to cooperate with Terrain/Level Designers and Trigger/Scripters.
Good sense of teamwork.

Trigger/Scripters.
Your job, being a trigger/scripter will be to create the various events used in the game, as well as cooperate with UI Designers anad Data Editors to achive efficent, usable code.

Requirements:
Good working knowledge of the GUI triggering system is a must.
Good knowledge of the custom script (Galaxy) is helpful.
Ability to cooperate with Data Edtiors.
Ability to create detailed and useful comments within the code.

Knowledge of all common datatypes is a must, and knowledge of the more uncommon datatypes is helpful.


UI Design:
To us, it is important to have a unique UI in our maps.
So for this, were opening a position specifically for this.

Requirements:
Complete understanding of dialogs, UI commands and events, as well as common and "Bank" datatype.
Ability to work with Trigger/Scripters and cooperate to achive usable code:
Fair understanding of GUI, as well as Galaxy.

Concept Artists/Texture Artist:
As a concept artist, your job is to create concepts based on descriptions handed to you by our writers.

Requirements:
Image Editing Software (GIMP or Photoshop, preferably).
Ability to draw and/or sketch in good detail.
Ability to create textures for complete models.
Ability to work with modeler to achive a working model.

Note: We prefer hand-drawn concepts, though ones created using software (Photoshop, GIMP) are acceptable if created using a "trackpad".
Concepts drawn using a mouse are unfortunately unacceptable.

Moderer:
As a modeler, you'll need to create the high-quality models we need for our maps.

Requirements:
Ability to work off of drawn concepts.
Ability to create high-quality models that work within the game.
Ability to work with Concept/Texture artist to create a working model.

Writers:
Your job, as a writer, is to create a detailed plot that we can use for our maps.
Requirements:
Good understanding of the English Language.
Good grammar and spelling skils.
Abiity to work with other writers, and provide constructive critisim to improve the plot.
If your interested, please send me a message either through the forums, or by email at thelifelessone16[at]gmail[dot]com with examples of your work.
Only videos, picutures and/or written material will be accepted.

:thup:

Current members:
Lyerae/TheLifelessOne (me): Writing.
punwisp: Terrain/Level Design.
 

Advice D.

New Member
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How many hours are expected a week? I'd be interested in doing data editing, but I wouldn't be able to assemble a portfolio or anything for a week, so all I've really got to show for myself are example maps I made for people here, which unfortunately don't showcase much of my aptitude with the data editor. Still, if the position is still up for grabs around this time next week, I'll put up an application.
 

Lyerae

I keep popping up on this site from time to time.
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105
We're not really into the whole hours-a-week thing. You could take as long as you'd like, as long as everything is done by a (reasonable) deadline, and you have updates to show every week or so (big or small, just so we know work is being done.)

And there's multiple slots for each position, so you'll be fine. :p
 

Cookiemaster

New Member
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I could do some triggering, data editing and terraining.

Though, preferably, I would want to do triggering, as long as there will be a way for me to just type out the code instead of this slow GUI in there right now.
 

BANANAMAN

Resident Star Battle Expert.
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150
I'm Familiar with the Data Editor but I haven't tried creating complex spells yet with it.
 

bobby5589

Member
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15
I could probably help with triggering (preferably UI maybe, I'm enjoying messing with it). I'm pretty decent with GUI and since galaxy is C based I should have a problem there (haven't really had the chance to really test it out).

Also, I can do basic terraining and have basic graphics editing / art skills. Mostly basic things for the art skills though, unfortunately.

I'll see if I can hunt down some of the things I worked on in WC3, but here are some icons I'm almost done with for in SC2. Link

I'm such the jack-of-all-trades guy XP I'd be happy tossing up story ideas too depending on whats going on. :D
 

Troll-Brain

You can change this now in User CP.
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I have a serious question.
You plan to make premium maps, ok.
Let's imagine you reach your goal.
How will you share the money (if any) between all members of the team ?
Actually it sounds like an utopia or a scam, depends :D
 

Cookiemaster

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I have a serious question.
You plan to make premium maps, ok.
Let's imagine you reach your goal.
How will you share the money (if any) between all members of the team ?
Actually it sounds like an utopia or a scam, depends :D

Who gives a shit about the money?

The money you MIGHT earn from premium maps will probably be so little that it's hardly worth the time, it's not worth focusing on or putting as a goal.
 

Troll-Brain

You can change this now in User CP.
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That's quite true.
I just ask it basically because he said 'premium', i'm just curious what his plan on this.
Even if it's only a little money i don't see why only one would earn it.

And yes mapmaking is before all an hobbit, ofc if you really want money do something else and get a job.
 
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Who gives a shit about the money?

The money you MIGHT earn from premium maps will probably be so little that it's hardly worth the time, it's not worth focusing on or putting as a goal.

I thought the whole purpose of making premium maps was earning money. So, are you implying that premium maps are hardly worth the time?
 

BANANAMAN

Resident Star Battle Expert.
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150
It's really up to the people involved on how they choose to share it if Blizzard themselves are only going to pay the lead mapper.

Though some people don't really do it for the money.Yes Despite the ugly truth about capitalism there are still people who are willing to make maps because they have fun making,testing them and watching people enjoy them.
 

bobby5589

Member
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15
It's really up to the people involved on how they choose to share it if Blizzard themselves are only going to pay the lead mapper.

Though some people don't really do it for the money.Yes Despite the ugly truth about capitalism there are still people who are willing to make maps because they have fun making,testing them and watching people enjoy them.

i.e. Us here on The Helper (and I can think of a few people over at the Hive). :D

As a team though, I don't really see the profitably in "premium" maps since troll brought it up. More like something to put towards resources or donation (some cause I suppose).
 

Lyerae

I keep popping up on this site from time to time.
Reaction score
105
Ah, too many posts! I'm offline for one day, and everyone replies! D:

I have a serious question.
You plan to make premium maps, ok.
Let's imagine you reach your goal.
How will you share the money (if any) between all members of the team ?
Actually it sounds like an utopia or a scam, depends :D

Good question. We'll likely take 10-20% (based on price of the map) for the team (for software, servers, any possible legal costs, etc), and then the rest is split evenly between all the current project members. Pay would come out every 1 month or so, possibly in 5-10-20 dollar increments (based on what the individual chooses).
We'll have to wait and see for this though. Even if it fits Blizzard's quality standards for published maps, it may not fit ours.
Plus we'd like to start small. "Get our name known" kind of thing.

Damn you Lyerae. You're making me want to practice with the Galaxy Editor...

:p

And for anyone wanting to join, please go to our board (Note: It's still under construction), and post a topic (with some examples of your work) in the recruitment board. If we like your work, we'll add you as a team member, and you'll be able to see the team board. :p

Here's the site: http://gamercraft.org/sc2dev/forums/
 

punwisp

New Member
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34
EDIT:


http://gamercraft.org/board/

New link

We decided that it would be better to change the board to our existing board, so we that the board could hopefully run faster, and that more feedback could be posted by our existing members
 

XxMayhemxX

New Member
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6
i changed my bookmark to the new team board.. ill sign up prolly on saturday..

been busy last 2 days, 2 deaths in the family.. Dad and Grandma on SAME day(Sunday) its been kinda insane... funerals on Wed. and Fri., but Sat i'll have more time online... When im in my room on the computer, im alright(in my own little world), but hanging out in other places in the house, not so much...
And with all the company and playing host to all kinds of ppl stopping by, not alot of time on the net.

As far as the premium thing... I'd assume a little of both maybe... Or like Lyerae said, start off small and build the teams rep.
I personally won't buy any map, tho my life is changing a little bit now, so i may need to open some new accounts at the bank to start taking care of bills here anyways, then i might actually be able to use my paypal account...(not sure how Blizz is going to be doing that)

But however it is decided we do it, im game...
I'm still on as a writer correct?
 

Lyerae

I keep popping up on this site from time to time.
Reaction score
105
> I'm still on as a writer correct?

Yes. Take as long as you need to before signing up or anything.
 
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