s3rius
Linux is only free if your time is worthless.
- Reaction score
- 130
Hi there,
I was trying to make a unit (based on a footman) mechanical.
I found the "unit - classification" in the editor and set it to mechanical, but that doesn't seem to work (my trigger does not accept this unit as mechanical).
When I, for instance, take the siege tank the "unit - classification" works fine.
Is there any other option I have to turn on so that this works?
Thanks for any helpers.
I was trying to make a unit (based on a footman) mechanical.
I found the "unit - classification" in the editor and set it to mechanical, but that doesn't seem to work (my trigger does not accept this unit as mechanical).
When I, for instance, take the siege tank the "unit - classification" works fine.
Is there any other option I have to turn on so that this works?
Thanks for any helpers.