BarzahdX
Active Member
- Reaction score
- 18
I've been meaning to ask these for awhile.
1: Does an ability in the Object Editor take up equal space as one trigger?
2: Does the memory taken up by a trigger vary with the size of the trigger?
3: If you have 4 triggers for 4 levels, will that take equal space to 1 trigger with 4 if/then/elses?
4: Does JASS save room in comparison to GUI or Object Editor?
5: Is having as few as possible triggers and units and abilities in the Object Editor worth it, for the sake of saving memory?
6: If a trigger is "Initially Off" will it not take up memory until turned on?
7: Will it save space if I make a trigger to turn on all spells for each hero once they are picked, or will it be like saving space from turning them off, and taking up space from adding the other triggers?
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I don't expect all of these to be answered, but I'm looking forward to the responses on 7, 6, 1, and 2. Thank you in advance, and please ask if you don't understand.
1: Does an ability in the Object Editor take up equal space as one trigger?
2: Does the memory taken up by a trigger vary with the size of the trigger?
3: If you have 4 triggers for 4 levels, will that take equal space to 1 trigger with 4 if/then/elses?
4: Does JASS save room in comparison to GUI or Object Editor?
5: Is having as few as possible triggers and units and abilities in the Object Editor worth it, for the sake of saving memory?
6: If a trigger is "Initially Off" will it not take up memory until turned on?
7: Will it save space if I make a trigger to turn on all spells for each hero once they are picked, or will it be like saving space from turning them off, and taking up space from adding the other triggers?
___________________________________________
I don't expect all of these to be answered, but I'm looking forward to the responses on 7, 6, 1, and 2. Thank you in advance, and please ask if you don't understand.