drol
New Member
- Reaction score
- 7
Mush v0.42 beta [updated]
Mush
a Castle Fight like map
v0.47 beta *UPDATED*
a Castle Fight like map
v0.47 beta *UPDATED*
Worked on this map for a couple of weeks. It's a bit like Castle Fight and I would like to have some feedback on it. Its pretty stable and balanced if I say so myself, so check it out!
Gameplay
The objective of the map is to destroy the other teams castle, by doing so you win the game. The map is played 2vs2, 3vs3, 4vs4 or 5vs5. There is the ability to add computer players (put a computer in an empty player slot).
The unit you control in the map is your builder, which can build specific buildings depending on which race you picked. These buildings auto spawn units that fight their way to the enemy castle. Only thing for you to do is to choose which buildings to build, use items from your castle, and use your rescue strike properly.
The objective of the map is to destroy the other teams castle, by doing so you win the game. The map is played 2vs2, 3vs3, 4vs4 or 5vs5. There is the ability to add computer players (put a computer in an empty player slot).
The unit you control in the map is your builder, which can build specific buildings depending on which race you picked. These buildings auto spawn units that fight their way to the enemy castle. Only thing for you to do is to choose which buildings to build, use items from your castle, and use your rescue strike properly.
Features
- 9 playable races
- More than 64 unique units fighting on land, sea and air
- One legendary unit per race
- Computer AI (add computer slots)
- Randomizeable landscape
- Weather effect (able to turn off)
- 9 playable races
- More than 64 unique units fighting on land, sea and air
- One legendary unit per race
- Computer AI (add computer slots)
- Randomizeable landscape
- Weather effect (able to turn off)
Different than CF?
Mush uses three lanes to battle, one being a water lane for boats and air units only, giving the map a unique tweak. Also has different units with different abilities than CF. More fast paced action!
Mush uses three lanes to battle, one being a water lane for boats and air units only, giving the map a unique tweak. Also has different units with different abilities than CF. More fast paced action!
Screenshots
Changelog
v0.47
- Items now are removed upon a new game
- Solved the empty dialog when a new game starts
- Dummy units aren't counted as idle units anymore
- Fixed several bugs regarding multiple matches in one game
- Fixed a bug when summer climate came after a summer climate
v0.46
- Made it possible to play multiple matches in one game
- Improved game choices
- Fixed sea lane
- Improved Rescue Strike for AI
v0.45
- Troll race implemented
- Fixed all AI for all races
- Map optimalizations
- Added quick game settings
- Added a damage reduction aura for the first 10 minutes
- Rescue strikes for AI are far more efficient
- Added a lot new abilities
- Tooltips typos fixed
v0.43 & v0.44
- Working on Troll Race (not yet implemented)
- Reworked income system, should have a better flow now
- Added some abillities to units and rebalanced
- Tooltips corrected
- Fixed a lot of bugs
v0.42
- Added Goblin Race (8th race)
- Added most legendaries build in score screen
- Rebirth no longer causes 3x dmg vs buildings
- A lot of tooltip fixes
v0.41
- There is an income command "Income" which displays income and income after taxes
- Fixed Darkness auto-cast
- Legendary ranged units now cast a spell
- Minor bug fixes
v0.4 (initial public release)
- 7 races added
- Items now are removed upon a new game
- Solved the empty dialog when a new game starts
- Dummy units aren't counted as idle units anymore
- Fixed several bugs regarding multiple matches in one game
- Fixed a bug when summer climate came after a summer climate
v0.46
- Made it possible to play multiple matches in one game
- Improved game choices
- Fixed sea lane
- Improved Rescue Strike for AI
v0.45
- Troll race implemented
- Fixed all AI for all races
- Map optimalizations
- Added quick game settings
- Added a damage reduction aura for the first 10 minutes
- Rescue strikes for AI are far more efficient
- Added a lot new abilities
- Tooltips typos fixed
v0.43 & v0.44
- Working on Troll Race (not yet implemented)
- Reworked income system, should have a better flow now
- Added some abillities to units and rebalanced
- Tooltips corrected
- Fixed a lot of bugs
v0.42
- Added Goblin Race (8th race)
- Added most legendaries build in score screen
- Rebirth no longer causes 3x dmg vs buildings
- A lot of tooltip fixes
v0.41
- There is an income command "Income" which displays income and income after taxes
- Fixed Darkness auto-cast
- Legendary ranged units now cast a spell
- Minor bug fixes
v0.4 (initial public release)
- 7 races added
Known Bugs
- Report them to me : )
- Report them to me : )
Credits
Map made by me (drol)
I would like to thank a lot of people for models I used (people from this forum and hiveworkshop) and some friends that alpha tested.
Map made by me (drol)
I would like to thank a lot of people for models I used (people from this forum and hiveworkshop) and some friends that alpha tested.
FEEDBACK IS APPRECIATED!
DOWNLOAD HERE
DOWNLOAD HERE