Pick all enemy units in the area, and damage then ? :S
Like this:
Trigger:
Set TempPoint = (Target point of ability being cast)
Set TempGroup = (Units within 512.00 of TempPoint matching ((((Matching unit) is dead) Not equal to True) and (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True)))
Unit Group - Pick every unit in TempGroup and do (Actions)
Loop - Actions
Unit - Cause (Triggering unit) to damage (Picked unit), dealing 500.00 damage of attack type Spells and damage type Normal
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.