Pzygho
New Member
- Reaction score
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Current Version - Version 1.04.
Download the map here
Alternate link here
Welcome to my AOS Project, Overdrive!
It is a rather simple AOS with a couple of nifty features placed in it to make it stand out from others.
Gameplay Features:
-A Capture-The-Flag event which occurs every 6 minutes. Return the flag to your base to get a reward shared by the entire team.
-Reward points, used in buying items and upgrading creeps. It is earned from killing heroes and returning the flag.
-Creep Upgrade System which allows you to strengthen your creeps. Keep a hold of your merchant and buy the upgrades!
Hero Features:
-Maximum Level is 20
-Many trigger-enhanced spells.
-Three 4-Level skills and an 8-Level Attribute Bonus.
-Your Overdrive skill is earned once you take enough damage. It will be removed from you once you finish using it. You level it up on repeated usage, and has 3 levels.
-Revival-By-Ghost. You can revive your hero from where you die, as long as you're fast enough!
Item Features:
-You are provided with an item cache which can store additional items on it, or to switch between items.
-You are restricted to two Weapons, two Accessories, one Primary & Secondary Armor.
-A unique item upgrade system, where primitive items can be upgraded by using an "Upgrader" item on it. You can do this from either your inventory or the Item Cache. The good benefit of this is being able to upgrade your items anywhere, anytime. You'll be told of the amount of missing resources if they are lacking.
Some in-game screenshots showing the terrain and spells:
Recent changelog from the previous Overdrive - Version 1.03:
Changelog for Version 1.04:
Additions:
{-} More items.
{-} Boss creeps.
{-} Rune spawns at the river passages.
Cosmetics:
{-} Goods Workshop changed to Emporium of Goods.
{-} New icons for Attach and Remove Upgrade Set.
{-} Hero Selection effect on character.
{-} Changed the Cooldown display.
{-} Battle Spirit visual changes.
Heroes:
{-} Frost Wall tweaked and area reduced (to 220).
{-} Berserker Instinct has been rebuilt.
{-} Sagris cannot use Turbo Boots.
{-} Static Field occurs at lower frequencies now.
{-} Increased Firelord's Armor (2 -> 3)
{-} Revised the mechanics for Illusory Drift.
{-} New visuals and framework for Eclipse Nova.
{-} Revised Hook mechanics and increased its range (500 + 100 -> 510 + 150)
{-} Enigma Vortex no longer stuns.
{-} Magic Rocket is now Inferno Bomb.
{-} Revised Astral Warp.
{-} Rebuilt Lunar Blessing.
{-} Increased Shadow Shuriken's casting range.
Items:
{-} Desolator damage increase (24 -> 30)
{-} Oriental Bow ability strengthened (damage and range increase), cooldown increase (11 -> 15)
{-} Medallion of Life offers more HP regeneration (1 -> 4)
{-} Dark Splitter has a new effect.
{-} Adamant Buckler offers 150 HP bonus.
{-} Book Accessory has been significantly changed.
{-} Katana damage (15 -> 18) and speed (5% -> 8%) increase.
{-} Frost Staff damage increase (12 -> 15)
{-} Minor changes to Scorching Staff.
{-} Black Armor adjustments.
{-} Rampage Reaver damage increase (18 -> 22)
{-} Pure Water can now be used on other units.
{-} Fixed a few box upgrade errors.
{-} Fixed Upgrade Sets activating Osmose Aura.
{-} Divine Staff Damage Increase (24 -> 28)
Gameplay:
{-} Item Caches can 'Drop All' items now.
{-} Free Gold begins after the 70 second period.
{-} Moved a few Neutral Creep spawn areas.
{-} Neutral Creeps now spawn at 71 seconds.
{-} Rewards System has been tweaked.
{-} Towers reward all players in faction when killed with Gold and Favor.
{-} Hero Kills reward less favor now (6 -> 4) and no favor when Guardians or Darkness kills the hero.
{-} Put a Favor cap on the Favor Flag.
{-} Creep Upgrades strengthened.
{-} Single Player mode functions modified.
{-} Changed the timing for Hero Selection.
General Fixes:
{-} Rearranged the Hero Selection Area.
{-} Faction unit renaming and adjustments.
{-} Major terrain revamp.
{-} Base layout changed...
Be aware that more changes that are not listed here arepresent in the map, although you'll have to find them out for yourself...
Additions:
{-} More items.
{-} Boss creeps.
{-} Rune spawns at the river passages.
Cosmetics:
{-} Goods Workshop changed to Emporium of Goods.
{-} New icons for Attach and Remove Upgrade Set.
{-} Hero Selection effect on character.
{-} Changed the Cooldown display.
{-} Battle Spirit visual changes.
Heroes:
{-} Frost Wall tweaked and area reduced (to 220).
{-} Berserker Instinct has been rebuilt.
{-} Sagris cannot use Turbo Boots.
{-} Static Field occurs at lower frequencies now.
{-} Increased Firelord's Armor (2 -> 3)
{-} Revised the mechanics for Illusory Drift.
{-} New visuals and framework for Eclipse Nova.
{-} Revised Hook mechanics and increased its range (500 + 100 -> 510 + 150)
{-} Enigma Vortex no longer stuns.
{-} Magic Rocket is now Inferno Bomb.
{-} Revised Astral Warp.
{-} Rebuilt Lunar Blessing.
{-} Increased Shadow Shuriken's casting range.
Items:
{-} Desolator damage increase (24 -> 30)
{-} Oriental Bow ability strengthened (damage and range increase), cooldown increase (11 -> 15)
{-} Medallion of Life offers more HP regeneration (1 -> 4)
{-} Dark Splitter has a new effect.
{-} Adamant Buckler offers 150 HP bonus.
{-} Book Accessory has been significantly changed.
{-} Katana damage (15 -> 18) and speed (5% -> 8%) increase.
{-} Frost Staff damage increase (12 -> 15)
{-} Minor changes to Scorching Staff.
{-} Black Armor adjustments.
{-} Rampage Reaver damage increase (18 -> 22)
{-} Pure Water can now be used on other units.
{-} Fixed a few box upgrade errors.
{-} Fixed Upgrade Sets activating Osmose Aura.
{-} Divine Staff Damage Increase (24 -> 28)
Gameplay:
{-} Item Caches can 'Drop All' items now.
{-} Free Gold begins after the 70 second period.
{-} Moved a few Neutral Creep spawn areas.
{-} Neutral Creeps now spawn at 71 seconds.
{-} Rewards System has been tweaked.
{-} Towers reward all players in faction when killed with Gold and Favor.
{-} Hero Kills reward less favor now (6 -> 4) and no favor when Guardians or Darkness kills the hero.
{-} Put a Favor cap on the Favor Flag.
{-} Creep Upgrades strengthened.
{-} Single Player mode functions modified.
{-} Changed the timing for Hero Selection.
General Fixes:
{-} Rearranged the Hero Selection Area.
{-} Faction unit renaming and adjustments.
{-} Major terrain revamp.
{-} Base layout changed...
Be aware that more changes that are not listed here arepresent in the map, although you'll have to find them out for yourself...
Please notify me of any bugs and flaws you find in this map, and it will be fixed as soon as possible.
Contact me at [email protected] for any errors, suggestions and whatnot.
Hope you enjoy the map!