yunusowic
New Member
- Reaction score
- 7
Ok. I've looked to thousands of topics but couldnt find anything really useful. My problem : I want to play a units walk animation while its sliding.
I'm using this action to move the unit. I know that it cancels the walk animation and I know that moving the unit using 'Point with offset' action doesnt cancel it. But I can't figure out how Point with offset is used.
I also used this
But didnt work at all. So if its possible to play walk animation with 'Point with offset' move, I want to know how I can do it.
Trigger:
- Unit - Move Unit[(Integer A)] instantly to (Point[(Integer A)] offset by 15.00 towards Angle[(Integer A)] degrees)
I'm using this action to move the unit. I know that it cancels the walk animation and I know that moving the unit using 'Point with offset' action doesnt cancel it. But I can't figure out how Point with offset is used.
I also used this
Trigger:
- Custom script: call SetUnitAnimationByIndex( udg_Unit[GetForLoopIndexA()], 1)
But didnt work at all. So if its possible to play walk animation with 'Point with offset' move, I want to know how I can do it.