if you are creating an RPG-like map, what is a good way to make it so when you kill enemies you get points to exchange for minerals or more troops. Also, when you kill different enemies you get different amounts of points.
2 main methods. The first is to make hyper triggers and set up a system so that if you have at least 1 kill score, it eliminates kill score and gives you 1 mineral/w.e value. The issue with this is that splash damage killing several units at once ends up in only counting as 1 kill.
The other method is to make it so that you get minerals per a certain amount of kill score. Problem with that is that all units in sc have a set kill score, and some are very different then others. broodlings give 25 whereas hydralisks give 350, and battlecruisers 2400...
I have also same problem as this topics creator. I tried uberfoops upper method, but i didn't get it work...
My trigger ( 2 parts):
part 1:
Conditions :
Player 4 kills at least 1 any unit
Actions:
Preserve trigger
Modify score for player 4: add 1 custom
Part 2:
Conditions:
Player 4 custom score is at least 1
Actions:
Preserve trigger
Modify resources for player 4: add 1 ore
Modify score for player 4: subtract 1 custom
If someone knows what is wrong with my trigger plz post here.
Whao dude whats with the whole usage of custom score and whatnot? What you do is:
conditions:
player's kill score is at least 1
actions:
preserve trigger
set kill score for player to 0
set resources: add 1 ore for player
never even try to use the 'kills' condition as it will always be 1 or higher after a player gets there first kill, and you cant set it. always use the 'score' condition, and score type 'kills' for these things.
I'm trying to do this other thing where there's an invincible barrier of psi-emitters.
And you're meant to use a builder to collect a vespene tank and then when you bring it up to the location where the barrier and kill the builder and the vespene tank it's meant to destroy the barrier of psi emitters and hurt all your nearby troops. Except nothing happens when you do it.
The current trigger is:
Conditions
current player brings one vespene tank to location 40
current player kills 1 vespene tank
Actions
Kill all psi emitter at location 40
Set all hit points for current player to 1%
Create 1 dark swarm at location 40
It is quite possible one or both of your conditions arent registering. As much I I wish I could say I've master staredit, I haven't memorized ALL the subjects relating to which functions register for what.
Oh, and btw, I dont think dark swarms can be created via trigger.
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!
Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.