alt bringer
New Member
- Reaction score
- 3
how nerfed would hunters have to be to allow for
2 active pets (requires beast mastery)
or
self and pet only healing (healing skills come from survival talents)
*not to be considered as a factor*
talents
PvP
*major consideration*
soloing
this is a role-play project, but still considering "official" balance issues
heres what i did so far
hunter cant use mail armor
melee is manual
one handed dagger,fist wpn,only
no dual wield
no traps
no melee skills
my other thought for pets is
2 pets at 50% (half damage, half hp)
or
1 pet, but make it smarter...
instead of it using whatever skill is next available,
it will do a threat check, and wait for growl,intimidate, ect. if its threat is too low
and not use cower/shell defense untill its in melee range of target
2 active pets (requires beast mastery)
or
self and pet only healing (healing skills come from survival talents)
*not to be considered as a factor*
talents
PvP
*major consideration*
soloing
this is a role-play project, but still considering "official" balance issues
heres what i did so far
hunter cant use mail armor
melee is manual
one handed dagger,fist wpn,only
no dual wield
no traps
no melee skills
my other thought for pets is
2 pets at 50% (half damage, half hp)
or
1 pet, but make it smarter...
instead of it using whatever skill is next available,
it will do a threat check, and wait for growl,intimidate, ect. if its threat is too low
and not use cower/shell defense untill its in melee range of target