YourFace
<span style="color:#9C9C9C;"><strong>Runner Up - T
- Reaction score
- 91
I have the following trigger
I dont want random int 1 to be player 2 and random int 2 to be player 2
so how do I modify this so that player 2 doesnt get 48 militia units
Code:
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Set Random_Int[1] = (Random integer number between 1 and 12)
Set Random_Int[2] = (Random integer number between 1 and 12)
Unit - Create 24 Militia for (Player(Random_Int[1])) at (Center of Rect 000 <gen>) facing Default building facing (270.0) degrees
Unit - Create 24 Militia for (Player(Random_Int[2])) at (Center of Rect 001 <gen>) facing Default building facing (270.0) degrees
so how do I modify this so that player 2 doesnt get 48 militia units