Hi i've got a game where i wan't the abillity to make custom hero's and here's my problem, instead of adding new versions of each hero which i then have to add to game-play constants which last game i worked on i had to many and they all wouldn't go in there (it auto-removed some if this is fixed plz tell me as this was done in a much older version) anyway i was wondering if there was a way to removing all skills from a hero once it's created... here's my trigger so far
Trigger:
- Hero Pick
- Events
- Unit - A unit Sells a unit
- Conditions
- (Unit-type of (Selling unit)) Equal to Model Selector
- Actions
- Unit - Remove (Ability being cast) from (Triggering unit)
- Events