theDTD
Active Member
- Reaction score
- 8
>hello, im trying to do this in my map,
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>when player 1 reaches 50 kills for example, an item will be rewarded to him
>then when he kills a hero +10 to his kills will be added
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>so the prob is, when he got 46 kills for example, then when he kills a hero,
then it will become 56, so 50 kills is skipped ->NO REWARD
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>what should i do so that when this happens, an item will be rewarded to him
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>when player 1 reaches 50 kills for example, an item will be rewarded to him
>then when he kills a hero +10 to his kills will be added
----------
>so the prob is, when he got 46 kills for example, then when he kills a hero,
then it will become 56, so 50 kills is skipped ->NO REWARD
----------
>what should i do so that when this happens, an item will be rewarded to him