Roll Pitch

cleeezzz

The Undead Ranger.
Reaction score
268
i know its possible to change a units pitch (up and down) by using Lock body of unit to another unit but how do i make the unit ROLL? (left and right)
 

X.Terror.X

New Member
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10
make a loop and change his part in angles? Loop A x 2 for 180 times? add minor time in it

if loop goes to slow with what u want u should make a new trigger timer event
 

cleeezzz

The Undead Ranger.
Reaction score
268
Please elaborate, I don't understand. What do you mean set the angle? How?
 

X.Terror.X

New Member
Reaction score
10
well what i understand of your question is u want to rotate the full body or some parts of the body right?

then i was thinking u set the angle per 0.02 seconds or sumthing to the diffrent angle and therefor ucan use loop or period event
 

cleeezzz

The Undead Ranger.
Reaction score
268
well, imagine a dog rolling on the ground, thats what im trying to achieve.
 

ZugZugZealot

New Member
Reaction score
33
There's nothing in the triggers for it. The only rolling is when a flying unit turns for movement. As far as pitch, flyers flying up or down into a different elevation; Vexorion's dummy model, that someone posted in a thread before abuses animation to produce 180 angles of pitch.
 

ZugZugZealot

New Member
Reaction score
33
Sorry for the double post. Editing doesn't support attachments.

Anyways, here's the Vexorian dummy model I was talking about.
 

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  • dummy.mdx
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Viikuna

No Marlo no game.
Reaction score
265
You can use SetUnitLookAt for pitch and yaw, and custom animations for roll.

This one guy in this thread is doing something like that: link
 
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