Minigame Skateboard!

Arre

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Skateboard!!

Tricks: 100%
Terrain: 25%
units: 100%


Chief of staff: Arre
Triggerer: Arre
Terrainer: Arre

Tricks you can do:
Ollie
Kickflip (Ollie+kickflip)
Popshuvit (Ollie+shuvit)
Rail (Ollie+Rail)

Movement type.
The movement is like slide ninja slide but with acceleration. Every time you click to move to target point the speed increases to speed + 0.75
Every 0.01 seconds speed decreases with 0.01.

Maximum speed: 6
Minimum speed:0

Thanks to Illidan(Evil)X for the skateboard model :D


Please comment and give me ideas.
I want a loadingscreen (i can make my own but im not so good in photoshop)
so if you want to make one please do it and send it to "[email protected]"
 

Samael88

Evil always finds a way
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Nice idea:) I have never seen this, so it is a plus for originality:thup:

But this:
Every 0.01 seconds speed decreases with 0.01.
If you run that lagless you gotta have a good computer.
Have you even tested the map in multiplayer?
0.01 is a really low number wich has a tendecy of causing lag:(
 

Arre

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it doesn't lag?:confused:
No i haven't test the map in multiplayers
 

Ghostwind

o________o
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I hope you're using physics equations for the speed, because acceleration is quadratic. Every second decreasing speed by 0.1 is... unrealistic.
 

Romek

Super Moderator
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Could you actually put the screenshots in the post using tags?
Downloading images sucks. :P
 

Samael88

Evil always finds a way
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I hope you're using physics equations for the speed, because acceleration is quadratic. Every second decreasing speed by 0.1 is... unrealistic.

Is not the "standard" way with physics in wc3 this: 0.035
I always use that to get a somewhat optimal balance between the lag and the smooth movement.

it doesn't lag?
No i haven't test the map in multiplayers

That i what I meant. If it does not lag in singleplayer does not mean that it does not lag in multiplayer.
A 0.01 time interval is almost certain to lag, atleast from what I experience.
 

Arre

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i know that ive tested to play with bots it lagged but i've fixed much of that but now it lags a bit.
 

CaptDeath

New Member
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o.0 @ below post
i just cant imagine playing a skate board game beyond that i hate the sport but what retail skate board games have done any good? besides the ones that are racing or just extremely Gorey
 

Romek

Super Moderator
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skate boarding i need to ask why cant you go outside for that
thats just plain lasy
I really don't think you're stupid enough to be serious about that question.
So I'm going to assume you're either pretending to be stupid, or you're just drunk. (Or you're trying to be funny)
 

wc3shady

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Tricks you can do:
Ollie
Kickflip (Ollie+kickflip)
Popshuvit (Ollie+shuvit)
Rail (Ollie+Rail)

Thats it?
No 180/360 variations? no varial flips? 360 flips? hardflips? Heelflips? Come on!!
 

wc3shady

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For Japan/Melon, vert tricks would probably be too tough, just because of how warcraft is designed. Manuals, yes, caspers I don't think are needed. Nose manuals too, a manual system could be cool (press A/B really fast, mess up and throws your "Manual Bar" down).

Also, if you can, make grinds!
 

Ghostwind

o________o
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Is not the "standard" way with physics in wc3 this: 0.035
I always use that to get a somewhat optimal balance between the lag and the smooth movement.

I'm not talking about lag, I'm talking about newton's second law of motion.

Although all 3 should be considered when designing the movement system... <.<
 

Samael88

Evil always finds a way
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181
I'm not talking about lag, I'm talking about newton's second law of motion.

Although all 3 should be considered when designing the movement system... <.<

I was not talking about the physics part of what you said. I was reffering to the time thing, and I think I missunderstood you know when I read it again.

I thought you was saying something different. But you where talking about the same thing I was:eek:
 

Arre

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thats is the tricks you can do now but more tricks will come.
fifty-fifty can you do and i wants to make boardslide
 

NightShade

Ultra Cool Member
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oh good! can't say more than the concept sounds fun and the game needs more tricks without a beta.
 
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