Something keeps criting the map.

FannyShaver

Well-Known Member
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31
I wonder if someone very good at mapmaking could have a look at my triggers, as my map keeps criting in various times. There is quite few, some time ago Komaqtion did that favor to me, which I really appreciate, but game still does the same thing sometimes. Anyone willing to help me?
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
cant you narrow it down to certain triggers and post them? Like disable a trigger one by one and after each disable test the map and if it crits then you have the trigger inf not next disable.
 

FannyShaver

Well-Known Member
Reaction score
31
map doesnt always crits, that's a problem. it does sometimes in absolutely various moments. i tried many thigs and found nothing, and disabling them wont help at all, cuz as i said, it doesnt always crit.
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
well then im sorry i dont have WE near me to go through your map sorry :(
 

Rushhour

New Member
Reaction score
46
Are you only using GUI? Because then it would be rather "hard" to crash desync/crash the game. With jass infinite loops or some GetLocalPlayer stuff would be enough^^
What I heard is that some things in the object editor may also cause crashes (like doing a circle upgrades-to with units)
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
maby you have a trigger somewhere that could be useing player 0 which in GUI crashes
 
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