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lindenkron

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Yeah that was a problem in FF Epic. You could also go into single player and put cheats etc on and get the best items possible and the code would work in multiplayer.

Trigger:
  • SaveLoad NoSinglePlayer
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Custom script: if bj_isSinglePlayer then
      • Trigger - Turn off SaveLoad Save Hero <gen>
      • Trigger - Turn off SaveLoad Load Hero <gen>
      • Wait 5.00 seconds
      • Game - Display to (All players) the text: Single player: -sav...
      • Custom script: endif


As AceHart shows, that's pretty simple to avoid :)
 

lindenkron

You can change this now in User CP
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102
You should try to keep it on topic :)

So should you ;).

Anyone have a link for one? I looked at the AceHart one, but I can't find anywhere, where it links Player Name to the Code, avoiding others using eachothers codes :)
 
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