Gwafu
Active Member
- Reaction score
- 12
Well, is there a neat trick to make a that do like this.
The target unit will be confused for 15 seconds. This confused target will be tinted semi-red. It/He/She will randomly attack a target, enemy or not, and will only stop when the "randomly attacked" is dead or the effect subsides. If the "randomly attacked" died, the Confused will randomly attack another one.
The confused unit is still friendly to the owner but it's acting like hostile.
Any ideas?
The target unit will be confused for 15 seconds. This confused target will be tinted semi-red. It/He/She will randomly attack a target, enemy or not, and will only stop when the "randomly attacked" is dead or the effect subsides. If the "randomly attacked" died, the Confused will randomly attack another one.
The confused unit is still friendly to the owner but it's acting like hostile.
Any ideas?